qvolray

view sdr/demo.v.glsl @ 37:450d4c50470f

- 16bit floating point textures halve gpu texture memory usage - slower transfer function change
author John Tsiombikas <nuclear@member.fsf.org>
date Wed, 01 Jan 2014 00:23:57 +0200
parents 3d05c261a2f4
children
line source
1 void main()
2 {
3 gl_Position = gl_Vertex;
4 gl_TexCoord[0] = gl_MultiTexCoord0;
5 }