qvolray

annotate sdr/slice.p.glsl @ 20:68c6eb619d1c

normals from gradient map
author John Tsiombikas <nuclear@member.fsf.org>
date Wed, 11 Apr 2012 06:43:34 +0300
parents a6765984e057
children 4c62be57fc1a
rev   line source
nuclear@6 1 uniform sampler3D volume;
nuclear@6 2 uniform sampler1D xfer_tex;
nuclear@6 3
nuclear@6 4 void main()
nuclear@6 5 {
nuclear@20 6 vec3 val = texture3D(volume, gl_TexCoord[0].xyz).xyz * 0.5 + 0.5;
nuclear@20 7 //gl_FragColor = vec4(texture1D(xfer_tex, val).xxx, 1.0);
nuclear@20 8 gl_FragColor = vec4(val, 1.0);
nuclear@6 9 }