ovr_sdk

diff LibOVR/Src/Kernel/OVR_Observer.h @ 0:1b39a1b46319

initial 0.4.4
author John Tsiombikas <nuclear@member.fsf.org>
date Wed, 14 Jan 2015 06:51:16 +0200
parents
children
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/LibOVR/Src/Kernel/OVR_Observer.h	Wed Jan 14 06:51:16 2015 +0200
     1.3 @@ -0,0 +1,457 @@
     1.4 +/************************************************************************************
     1.5 +
     1.6 +PublicHeader:   Kernel
     1.7 +Filename    :   OVR_Observer.h
     1.8 +Content     :   Observer pattern
     1.9 +Created     :   June 20, 2014
    1.10 +Author      :   Chris Taylor
    1.11 +
    1.12 +Copyright   :   Copyright 2014 Oculus VR, LLC All Rights reserved.
    1.13 +
    1.14 +Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); 
    1.15 +you may not use the Oculus VR Rift SDK except in compliance with the License, 
    1.16 +which is provided at the time of installation or download, or which 
    1.17 +otherwise accompanies this software in either electronic or hard copy form.
    1.18 +
    1.19 +You may obtain a copy of the License at
    1.20 +
    1.21 +http://www.oculusvr.com/licenses/LICENSE-3.2 
    1.22 +
    1.23 +Unless required by applicable law or agreed to in writing, the Oculus VR SDK 
    1.24 +distributed under the License is distributed on an "AS IS" BASIS,
    1.25 +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    1.26 +See the License for the specific language governing permissions and
    1.27 +limitations under the License.
    1.28 +
    1.29 +************************************************************************************/
    1.30 +
    1.31 +#ifndef OVR_Observer_h
    1.32 +#define OVR_Observer_h
    1.33 +
    1.34 +#include "OVR_Types.h"
    1.35 +#include "OVR_Atomic.h"
    1.36 +#include "OVR_RefCount.h"
    1.37 +#include "OVR_Delegates.h"
    1.38 +#include "OVR_Array.h"
    1.39 +#include "OVR_String.h"
    1.40 +#include "OVR_Hash.h"
    1.41 +
    1.42 +namespace OVR {
    1.43 +
    1.44 +template<class DelegateT> class Observer;
    1.45 +template<class DelegateT> class ObserverScope;
    1.46 +template<class DelegateT> class ObserverHash;
    1.47 +
    1.48 +
    1.49 +//-----------------------------------------------------------------------------
    1.50 +// Observer pattern
    1.51 +
    1.52 +// An Observer will observe a Subject.  The Subject can emit callbacks that get
    1.53 +// serviced by the Observers.
    1.54 +
    1.55 +// The trickiest part of this is the shutdown code.
    1.56 +// To simplify shutdown, the Observer is a reference-counted object divorced
    1.57 +// from the handler that is called.  To avoid misuse, the ObserverScope object
    1.58 +// is provided to ensure that the Shutdown() method is called when it goes out
    1.59 +// of scope.
    1.60 +
    1.61 +// The Observer<> class doubles as the subject class.
    1.62 +// To avoid misuse, assertions are added if a subject tries to observe, or if
    1.63 +// an observer tries to be watched.
    1.64 +
    1.65 +/*
    1.66 +    Usage example:
    1.67 +
    1.68 +    Say we want to invoke a handler with the signature:
    1.69 +
    1.70 +        void MyHandler(int i, bool b);
    1.71 +
    1.72 +    The corresponding delegate type is:
    1.73 +
    1.74 +        typedef Delegate2<void, int, bool> Handler;
    1.75 +
    1.76 +    Note: The return value will be ignored for the Observer pattern.
    1.77 +
    1.78 +    For this example there are two classes, one that emits events and another
    1.79 +    that listens for events:
    1.80 +*/
    1.81 +
    1.82 +/*
    1.83 +    Event emitter example:
    1.84 +
    1.85 +    class MyEmitter
    1.86 +    {
    1.87 +        ObserverScope<Handler> TheSubject;
    1.88 +
    1.89 +    public:
    1.90 +        void ClearAllListeners()
    1.91 +        {
    1.92 +            TheSubject.ReleaseAll();
    1.93 +        }
    1.94 +
    1.95 +        void CallListeners(int x, bool y)
    1.96 +        {
    1.97 +            TheSubject->Call(x, y);
    1.98 +        }
    1.99 +
   1.100 +        Observer<Handler>* GetSubject()
   1.101 +        {
   1.102 +            return TheSubject;
   1.103 +        }
   1.104 +    };
   1.105 +*/
   1.106 +
   1.107 +/*
   1.108 +    Event listener example:
   1.109 +
   1.110 +    class MyListener
   1.111 +    {
   1.112 +        ObserverScope<Handler> TheObserver;
   1.113 +
   1.114 +        void OnEvent(int x, bool y)
   1.115 +        {
   1.116 +            // Handle event here
   1.117 +        }
   1.118 +
   1.119 +    public:
   1.120 +        MyListener()
   1.121 +        {
   1.122 +            TheObserver.SetHandler(
   1.123 +                Handler::FromMember<MyListener, &MyListener::OnEvent>(this)
   1.124 +                );
   1.125 +        }
   1.126 +
   1.127 +        void ClearListener()
   1.128 +        {
   1.129 +            TheObserver.ReleaseAll();
   1.130 +        }
   1.131 +
   1.132 +        void ListenTo(Observer<Handler>* emitter)
   1.133 +        {
   1.134 +            TheObserver->Observe(emitter);
   1.135 +        }
   1.136 +    };
   1.137 +*/
   1.138 +
   1.139 +/*
   1.140 +    Usage example:
   1.141 +
   1.142 +    MyListener listener;
   1.143 +    MyEmitter emitter;
   1.144 +
   1.145 +    // To listen to an emitter,
   1.146 +    listener.ListenTo(emitter.GetSubject());
   1.147 +
   1.148 +    // To call the listeners,
   1.149 +    emitter.CallListeners(22, true);
   1.150 +*/
   1.151 +
   1.152 +template<class DelegateT>
   1.153 +class Observer : public RefCountBase< Observer<DelegateT> >
   1.154 +{
   1.155 +	friend class ObserverScope<DelegateT>;
   1.156 +	friend class ObserverHash<DelegateT>;
   1.157 +
   1.158 +public:
   1.159 +    typedef Observer<DelegateT> ThisType;
   1.160 +    typedef DelegateT Handler;
   1.161 +
   1.162 +protected:
   1.163 +	bool                     IsShutdown; // Flag to indicate that the object went out of scope
   1.164 +	mutable Lock             TheLock;    // Lock to synchronize calls and shutdown
   1.165 +	Array< Ptr< ThisType > > References; // List of observed or observing objects
   1.166 +	Handler                  TheHandler; // Observer-only: Handler for callbacks
   1.167 +
   1.168 +	Observer() :
   1.169 +		IsShutdown(false)
   1.170 +	{
   1.171 +		TheHandler.Invalidate();
   1.172 +	}
   1.173 +	Observer(Handler handler) :
   1.174 +		IsShutdown(false),
   1.175 +		TheHandler(handler)
   1.176 +	{
   1.177 +	}
   1.178 +	~Observer()
   1.179 +	{
   1.180 +		OVR_ASSERT(References.GetSizeI() == 0);
   1.181 +	}
   1.182 +
   1.183 +public:
   1.184 +	void SetHandler(Handler handler)
   1.185 +	{
   1.186 +		OVR_ASSERT(References.GetSizeI() == 0);
   1.187 +		TheHandler = handler;
   1.188 +	}
   1.189 +
   1.190 +	// Release references and prevent further actions
   1.191 +	void Shutdown()
   1.192 +	{
   1.193 +		Lock::Locker locker(&TheLock);
   1.194 +		IsShutdown = true;
   1.195 +		References.ClearAndRelease();
   1.196 +	}
   1.197 +
   1.198 +	// Get count of references held
   1.199 +	int GetSizeI() const
   1.200 +	{
   1.201 +		Lock::Locker locker(&TheLock);
   1.202 +		return References.GetSizeI();
   1.203 +	}
   1.204 +
   1.205 +	// Observe a subject
   1.206 +	bool Observe(ThisType *subject)
   1.207 +	{
   1.208 +		OVR_ASSERT(TheHandler.IsValid());
   1.209 +
   1.210 +		if (!subject)
   1.211 +		{
   1.212 +			return false;
   1.213 +		}
   1.214 +
   1.215 +		Lock::Locker locker(&TheLock);
   1.216 +
   1.217 +		if (IsShutdown)
   1.218 +		{
   1.219 +			return false;
   1.220 +		}
   1.221 +
   1.222 +		if (!subject->SubjectAddObserver(this))
   1.223 +		{
   1.224 +			return false;
   1.225 +		}
   1.226 +
   1.227 +		References.PushBack(subject);
   1.228 +		return true;
   1.229 +	}
   1.230 +
   1.231 +protected:
   1.232 +	// Subject function: AddObserver()
   1.233 +	// Returns true if the observer was added
   1.234 +	bool SubjectAddObserver(ThisType* observer)
   1.235 +	{
   1.236 +		OVR_ASSERT(!TheHandler.IsValid());
   1.237 +
   1.238 +		if (!observer)
   1.239 +		{
   1.240 +			return true;
   1.241 +		}
   1.242 +
   1.243 +		Lock::Locker locker(&TheLock);
   1.244 +
   1.245 +		if (IsShutdown)
   1.246 +		{
   1.247 +			return false;
   1.248 +		}
   1.249 +
   1.250 +		const int count = References.GetSizeI();
   1.251 +		for (int i = 0; i < count; ++i)
   1.252 +		{
   1.253 +			if (References[i] == observer)
   1.254 +			{
   1.255 +				// Already watched
   1.256 +				return true;
   1.257 +			}
   1.258 +		}
   1.259 +
   1.260 +		References.PushBack(observer);
   1.261 +
   1.262 +		return true;
   1.263 +	}
   1.264 +
   1.265 +public:
   1.266 +    // Subject function: Call()
   1.267 +#define OVR_OBSERVER_CALL_BODY(params) \
   1.268 +    bool callSuccess = false; \
   1.269 +	Lock::Locker locker(&TheLock); \
   1.270 +	int count = References.GetSizeI(); \
   1.271 +	for (int i = 0; i < count; ++i) \
   1.272 +	{ \
   1.273 +		if (!References[i]->IsShutdown) \
   1.274 +		{ \
   1.275 +			OVR_ASSERT(References[i]->TheHandler.IsValid()); \
   1.276 +			References[i]->TheHandler params; \
   1.277 +            callSuccess = true; \
   1.278 +		} \
   1.279 +		if (References[i]->IsShutdown) \
   1.280 +		{ \
   1.281 +			References.RemoveAt(i); \
   1.282 +			--i; --count; \
   1.283 +		} \
   1.284 +	} \
   1.285 +    return callSuccess;
   1.286 +
   1.287 +	// Call: Various parameter counts
   1.288 +    // Returns true if a call was made
   1.289 +	bool Call()
   1.290 +	{
   1.291 +		OVR_OBSERVER_CALL_BODY(())
   1.292 +	}
   1.293 +	template<class Param1>
   1.294 +    bool Call(Param1& p1)
   1.295 +	{
   1.296 +		OVR_OBSERVER_CALL_BODY((p1))
   1.297 +	}
   1.298 +	template<class Param1>
   1.299 +    bool Call(Param1* p1)
   1.300 +	{
   1.301 +		OVR_OBSERVER_CALL_BODY((p1))
   1.302 +	}
   1.303 +	template<class Param1, class Param2>
   1.304 +    bool Call(Param1& p1, Param2& p2)
   1.305 +	{
   1.306 +		OVR_OBSERVER_CALL_BODY((p1, p2))
   1.307 +	}
   1.308 +	template<class Param1, class Param2>
   1.309 +    bool Call(Param1* p1, Param2* p2)
   1.310 +	{
   1.311 +		OVR_OBSERVER_CALL_BODY((p1, p2))
   1.312 +	}
   1.313 +	template<class Param1, class Param2, class Param3>
   1.314 +    bool Call(Param1& p1, Param2& p2, Param3& p3)
   1.315 +	{
   1.316 +		OVR_OBSERVER_CALL_BODY((p1, p2, p3))
   1.317 +	}
   1.318 +	template<class Param1, class Param2, class Param3>
   1.319 +    bool Call(Param1* p1, Param2* p2, Param3* p3)
   1.320 +	{
   1.321 +		OVR_OBSERVER_CALL_BODY((p1, p2, p3))
   1.322 +	}
   1.323 +
   1.324 +#undef OVR_OBSERVER_CALL_BODY
   1.325 +};
   1.326 +
   1.327 +
   1.328 +//-----------------------------------------------------------------------------
   1.329 +// ObserverScope
   1.330 +
   1.331 +// Scoped shutdown of the Observer object
   1.332 +template<class DelegateT>
   1.333 +class ObserverScope : public NewOverrideBase
   1.334 +{
   1.335 +	Ptr< Observer<DelegateT> > TheObserver;
   1.336 +	DelegateT TheHandler;
   1.337 +
   1.338 +	void Shutdown()
   1.339 +	{
   1.340 +		if (TheObserver)
   1.341 +		{
   1.342 +			TheObserver->Shutdown();
   1.343 +			TheObserver.Clear();
   1.344 +		}
   1.345 +	}
   1.346 +
   1.347 +public:
   1.348 +	ObserverScope()
   1.349 +	{
   1.350 +		TheObserver = *new Observer<DelegateT>;
   1.351 +	}
   1.352 +	~ObserverScope()
   1.353 +	{
   1.354 +		Shutdown();
   1.355 +	}
   1.356 +
   1.357 +	// Release all references and recreate it
   1.358 +	void ReleaseAll()
   1.359 +	{
   1.360 +		Shutdown();
   1.361 +		TheObserver = *new Observer<DelegateT>;
   1.362 +		if (TheHandler.IsValid())
   1.363 +		{
   1.364 +			TheObserver->SetHandler(TheHandler);
   1.365 +		}
   1.366 +	}
   1.367 +
   1.368 +	void SetHandler(DelegateT handler)
   1.369 +	{
   1.370 +		TheHandler = handler;
   1.371 +		TheObserver->SetHandler(handler);
   1.372 +	}
   1.373 +
   1.374 +	Observer<DelegateT>* GetPtr()
   1.375 +	{
   1.376 +		return TheObserver.GetPtr();
   1.377 +	}
   1.378 +	Observer<DelegateT>* operator->()
   1.379 +	{
   1.380 +		return TheObserver.GetPtr();
   1.381 +	}
   1.382 +	const Observer<DelegateT>* operator->() const
   1.383 +	{
   1.384 +		return TheObserver.GetPtr();
   1.385 +	}
   1.386 +	operator Observer<DelegateT>*()
   1.387 +	{
   1.388 +		return TheObserver.GetPtr();
   1.389 +	}
   1.390 +};
   1.391 +
   1.392 +
   1.393 +//-----------------------------------------------------------------------------
   1.394 +// ObserverHash
   1.395 +
   1.396 +// A hash containing Observers
   1.397 +template<class DelegateT>
   1.398 +class ObserverHash : public NewOverrideBase
   1.399 +{
   1.400 +public:
   1.401 +	ObserverHash() {}
   1.402 +	~ObserverHash() {Clear();}
   1.403 +	void Clear()
   1.404 +	{
   1.405 +		Lock::Locker locker(&TheLock);
   1.406 +		typename OVR::Hash< String, Ptr<Observer<DelegateT> >, OVR::String::HashFunctor >::Iterator it = _Hash.Begin();
   1.407 +		for( it = _Hash.Begin(); it != _Hash.End(); ++it )
   1.408 +		{
   1.409 +			Ptr<Observer<DelegateT> > o = it->Second;
   1.410 +			o->Shutdown();
   1.411 +		}
   1.412 +	}
   1.413 +
   1.414 +	Ptr<Observer<DelegateT> > GetSubject(OVR::String key)
   1.415 +	{
   1.416 +		Lock::Locker locker(&TheLock);
   1.417 +		Ptr<Observer<DelegateT> > *o = _Hash.Get(key);
   1.418 +		if (o)
   1.419 +			return (*o);
   1.420 +		return NULL;
   1.421 +	}
   1.422 +
   1.423 +	// Add handler to new observer with implicit creation of subject.
   1.424 +	void AddObserverToSubject(OVR::String key, Observer<DelegateT> *observer)
   1.425 +	{
   1.426 +		Lock::Locker locker(&TheLock);
   1.427 +		Ptr<Observer<DelegateT> > *subjectPtr = _Hash.Get(key);
   1.428 +
   1.429 +		if (subjectPtr==NULL)
   1.430 +		{
   1.431 +			Ptr<Observer<DelegateT> > subject = *new Observer<DelegateT>();
   1.432 +			_Hash.Add(key, subject);
   1.433 +			observer->Observe(subject);
   1.434 +		}
   1.435 +		else
   1.436 +		{
   1.437 +			observer->Observe(*subjectPtr);
   1.438 +		}
   1.439 +	}
   1.440 +
   1.441 +	void RemoveSubject(OVR::String key)
   1.442 +	{
   1.443 +		Lock::Locker locker(&TheLock);
   1.444 +		Ptr<Observer<DelegateT> > *subjectPtr = _Hash.Get(key);
   1.445 +		if (subjectPtr!=NULL)
   1.446 +		{
   1.447 +			(*subjectPtr)->Shutdown();
   1.448 +			_Hash.Remove(key);
   1.449 +		}
   1.450 +	}
   1.451 +
   1.452 +protected:
   1.453 +	OVR::Hash< OVR::String, Ptr<Observer<DelegateT> >, OVR::String::HashFunctor > _Hash;
   1.454 +	Lock                     TheLock;      // Lock to synchronize calls and shutdown
   1.455 +};
   1.456 +
   1.457 +
   1.458 +} // namespace OVR
   1.459 +
   1.460 +#endif // OVR_Observer_h