ovr_sdk
annotate LibOVR/Src/Util/GUIConsole.h @ 1:bd36c61436fa
added oculusd too
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Wed, 14 Jan 2015 06:51:30 +0200 |
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nuclear@0 | 1 /************************************************************************************ |
nuclear@0 | 2 |
nuclear@0 | 3 Filename : GUIConsole.h |
nuclear@0 | 4 Content : A stdout console window that runs alongside Windows GUI applications |
nuclear@0 | 5 Created : Feb 4, 2013 |
nuclear@0 | 6 Authors : Brant Lewis |
nuclear@0 | 7 |
nuclear@0 | 8 Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved. |
nuclear@0 | 9 |
nuclear@0 | 10 Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); |
nuclear@0 | 11 you may not use the Oculus VR Rift SDK except in compliance with the License, |
nuclear@0 | 12 which is provided at the time of installation or download, or which |
nuclear@0 | 13 otherwise accompanies this software in either electronic or hard copy form. |
nuclear@0 | 14 |
nuclear@0 | 15 You may obtain a copy of the License at |
nuclear@0 | 16 |
nuclear@0 | 17 http://www.oculusvr.com/licenses/LICENSE-3.2 |
nuclear@0 | 18 |
nuclear@0 | 19 Unless required by applicable law or agreed to in writing, the Oculus VR SDK |
nuclear@0 | 20 distributed under the License is distributed on an "AS IS" BASIS, |
nuclear@0 | 21 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
nuclear@0 | 22 See the License for the specific language governing permissions and |
nuclear@0 | 23 limitations under the License. |
nuclear@0 | 24 |
nuclear@0 | 25 *************************************************************************************/ |
nuclear@0 | 26 |
nuclear@0 | 27 #ifndef GUICONSOLE_H |
nuclear@0 | 28 #define GUICONSOLE_H |
nuclear@0 | 29 |
nuclear@0 | 30 #include "../../Include/OVR_Kernel.h" |
nuclear@0 | 31 |
nuclear@0 | 32 #ifdef OVR_INTERNAL_USE |
nuclear@0 | 33 |
nuclear@0 | 34 #include <WinSock2.h> |
nuclear@0 | 35 #include <WS2tcpip.h> |
nuclear@0 | 36 #define WIN32_LEAN_AND_MEAN |
nuclear@0 | 37 #include <Windows.h> |
nuclear@0 | 38 |
nuclear@0 | 39 class GUIConsole |
nuclear@0 | 40 { |
nuclear@0 | 41 public: |
nuclear@0 | 42 // constructors |
nuclear@0 | 43 GUIConsole(); |
nuclear@0 | 44 ~GUIConsole(); |
nuclear@0 | 45 |
nuclear@0 | 46 // member variables |
nuclear@0 | 47 HANDLE hStdIn, hStdOut, hStdError; |
nuclear@0 | 48 }; |
nuclear@0 | 49 #endif // #ifdef OVR_INTERNAL_USE |
nuclear@0 | 50 |
nuclear@0 | 51 #endif |