ovr_sdk

annotate LibOVR/Src/Displays/OVR_Display.cpp @ 0:1b39a1b46319

initial 0.4.4
author John Tsiombikas <nuclear@member.fsf.org>
date Wed, 14 Jan 2015 06:51:16 +0200
parents
children
rev   line source
nuclear@0 1 /************************************************************************************
nuclear@0 2
nuclear@0 3 PublicHeader: None
nuclear@0 4 Filename : OVR_Display.cpp
nuclear@0 5 Content : Common implementation for display device
nuclear@0 6 Created : May 6, 2014
nuclear@0 7 Notes :
nuclear@0 8
nuclear@0 9 Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved.
nuclear@0 10
nuclear@0 11 Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
nuclear@0 12 you may not use the Oculus VR Rift SDK except in compliance with the License,
nuclear@0 13 which is provided at the time of installation or download, or which
nuclear@0 14 otherwise accompanies this software in either electronic or hard copy form.
nuclear@0 15
nuclear@0 16 You may obtain a copy of the License at
nuclear@0 17
nuclear@0 18 http://www.oculusvr.com/licenses/LICENSE-3.2
nuclear@0 19
nuclear@0 20 Unless required by applicable law or agreed to in writing, the Oculus VR SDK
nuclear@0 21 distributed under the License is distributed on an "AS IS" BASIS,
nuclear@0 22 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
nuclear@0 23 See the License for the specific language governing permissions and
nuclear@0 24 limitations under the License.
nuclear@0 25
nuclear@0 26 ************************************************************************************/
nuclear@0 27
nuclear@0 28 #include "OVR_Display.h"
nuclear@0 29
nuclear@0 30 namespace OVR {
nuclear@0 31
nuclear@0 32
nuclear@0 33 // Place platform-independent code here
nuclear@0 34
nuclear@0 35
nuclear@0 36 } // namespace OVR