oculus2_psprite

diff src/main.c @ 6:37c753411934

added a comment listing the GLEW dependency and adding dep urls
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 05 Sep 2014 03:23:19 +0300
parents cd9f1560b909
children 5b04743fd3d0
line diff
     1.1 --- a/src/main.c	Thu Sep 04 09:01:01 2014 +0300
     1.2 +++ b/src/main.c	Fri Sep 05 03:23:19 2014 +0300
     1.3 @@ -1,5 +1,7 @@
     1.4  /* Very simple OculusSDK OpenGL usage example.
     1.5 - * Uses SDL2 for event handling and OpenGL context management.
     1.6 + *
     1.7 + * Uses SDL2 (www.libsdl.org) for event handling and OpenGL context management.
     1.8 + * Uses GLEW (glew.sourceforge.net) for OpenGL extension wrangling.
     1.9   *
    1.10   * Author: John Tsiombikas <nuclear@member.fsf.org>
    1.11   * This code is in the public domain. Do whatever you like with it.