oculus2_psprite
annotate src/projectile.h @ 21:dc7af0f549b2
VR point sprite shooting test
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Thu, 22 Jan 2015 06:19:52 +0200 |
parents | |
children |
rev | line source |
---|---|
nuclear@21 | 1 #ifndef PROJECTILE_H_ |
nuclear@21 | 2 #define PROJECTILE_H_ |
nuclear@21 | 3 |
nuclear@21 | 4 #include <vmath/vmath.h> |
nuclear@21 | 5 |
nuclear@21 | 6 int init_shots(void); |
nuclear@21 | 7 |
nuclear@21 | 8 void shoot(vec3_t orig, vec3_t dir); |
nuclear@21 | 9 |
nuclear@21 | 10 void update_shots(float dt); |
nuclear@21 | 11 void draw_shots(void); |
nuclear@21 | 12 |
nuclear@21 | 13 #endif /* PROJECTILE_H_ */ |