oculus1

view libovr/Src/osx/OVR_OSX_SensorDevice.cpp @ 29:9a973ef0e2a3

fixed the performance issue under MacOSX by replacing glutSolidTeapot (which uses glEvalMesh) with my own teapot generator.
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 27 Oct 2013 06:31:18 +0200
parents
children
line source
1 /************************************************************************************
3 Filename : OVR_OSX_SensorDevice.cpp
4 Content : OSX SensorDevice implementation
5 Created : March 14, 2013
6 Authors : Lee Cooper
8 Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved.
10 Use of this software is subject to the terms of the Oculus license
11 agreement provided at the time of installation or download, or which
12 otherwise accompanies this software in either electronic or hard copy form.
14 *************************************************************************************/
16 #include "OVR_OSX_HMDDevice.h"
17 #include "OVR_SensorImpl.h"
18 #include "OVR_DeviceImpl.h"
20 namespace OVR { namespace OSX {
22 } // namespace OSX
24 //-------------------------------------------------------------------------------------
25 void SensorDeviceImpl::EnumerateHMDFromSensorDisplayInfo( const SensorDisplayInfoImpl& displayInfo,
26 DeviceFactory::EnumerateVisitor& visitor)
27 {
29 OSX::HMDDeviceCreateDesc hmdCreateDesc(&OSX::HMDDeviceFactory::Instance, 1, 1, "", 0);
31 hmdCreateDesc.SetScreenParameters( 0, 0,
32 displayInfo.HResolution, displayInfo.VResolution,
33 displayInfo.HScreenSize, displayInfo.VScreenSize);
35 if ((displayInfo.DistortionType & SensorDisplayInfoImpl::Mask_BaseFmt) == SensorDisplayInfoImpl::Base_Distortion)
36 hmdCreateDesc.SetDistortion(displayInfo.DistortionK);
37 if (displayInfo.HScreenSize > 0.14f)
38 hmdCreateDesc.Set7Inch();
40 visitor.Visit(hmdCreateDesc);
41 }
43 } // namespace OVR