oculus1

view src/opengl.h @ 27:9f783284a503

changed some FBO calls which I accidentally used the OpenGL 3.2 form instead of the more compatible one
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 26 Oct 2013 03:54:35 +0300
parents 3265970a7315
children
line source
1 #ifndef OPENGL_H_
2 #define OPENGL_H_
4 #include <GL/glew.h>
6 #ifndef __APPLE__
7 #include <GL/glut.h>
8 #else
9 #include <GLUT/glut.h>
10 #endif
12 #define CHECKGLERR \
13 do { \
14 int err = glGetError(); \
15 if(err) { \
16 fprintf(stderr, "%s:%d: OpenGL error 0x%x: %s\n", __FILE__, __LINE__, err, strglerr(err)); \
17 abort(); \
18 } \
19 } while(0)
22 class Matrix4x4;
24 void load_matrix(const Matrix4x4 &m);
25 void mult_matrix(const Matrix4x4 &m);
27 const char *strglerr(int err);
29 #endif /* OPENGL_H_ */