libpsys

annotate src/psys.c @ 2:6e5342a2529a

more stuff done
author John Tsiombikas <nuclear@mutantstargoat.com>
date Sun, 25 Sep 2011 04:26:51 +0300
parents 874a942853ad
children 133094e2f5a5
rev   line source
nuclear@0 1 #include <stdlib.h>
nuclear@0 2 #include <math.h>
nuclear@0 3 #include <assert.h>
nuclear@0 4 #include <pthread.h>
nuclear@0 5 #include <vmath.h>
nuclear@0 6 #include "psys_impl.h"
nuclear@0 7
nuclear@0 8 static int spawn(struct psys_emitter *em, struct psys_particle *p, void *cls);
nuclear@0 9 static void update_particle(struct psys_emitter *em, struct psys_particle *p, float tm, float dt, void *cls);
nuclear@0 10
nuclear@0 11 static int init_v3track(struct v3track *v3t);
nuclear@0 12 static void destroy_v3track(struct v3track *v3t);
nuclear@0 13 static void set_v3value(struct v3track *v3t, anm_time_t tm, vec3_t v);
nuclear@0 14 static vec3_t get_v3value(struct v3track *v3t, anm_time_t tm);
nuclear@0 15
nuclear@0 16 /* particle pool */
nuclear@0 17 static struct psys_particle *ppool;
nuclear@0 18 static int ppool_size;
nuclear@0 19 static pthread_mutex_t pool_lock = PTHREAD_MUTEX_INITIALIZER;
nuclear@0 20
nuclear@0 21 static struct psys_particle *palloc(void);
nuclear@0 22 static void pfree(struct psys_particle *p);
nuclear@0 23
nuclear@0 24 /* --- constructors and shit --- */
nuclear@0 25
nuclear@0 26 struct psys_emitter *psys_create(void)
nuclear@0 27 {
nuclear@0 28 struct psys_emitter *em;
nuclear@0 29
nuclear@0 30 if(!(em = malloc(sizeof *em))) {
nuclear@0 31 return 0;
nuclear@0 32 }
nuclear@0 33 if(psys_init(em) == -1) {
nuclear@0 34 free(em);
nuclear@0 35 return 0;
nuclear@0 36 }
nuclear@0 37 return em;
nuclear@0 38 }
nuclear@0 39
nuclear@0 40 void psys_free(struct psys_emitter *em)
nuclear@0 41 {
nuclear@0 42 psys_destroy(em);
nuclear@0 43 free(em);
nuclear@0 44 }
nuclear@0 45
nuclear@0 46 int psys_init(struct psys_emitter *em)
nuclear@0 47 {
nuclear@0 48 memset(em, 0, sizeof *em);
nuclear@0 49
nuclear@0 50 if(anm_init_node(&em->prs) == -1) {
nuclear@1 51 psys_destroy(em);
nuclear@0 52 return -1;
nuclear@0 53 }
nuclear@0 54 if(anm_init_track(&em->rate) == -1) {
nuclear@1 55 psys_destroy(em);
nuclear@1 56 return -1;
nuclear@1 57 }
nuclear@1 58 if(anm_init_track(&em->life) == -1) {
nuclear@1 59 psys_destroy(em);
nuclear@0 60 return -1;
nuclear@0 61 }
nuclear@0 62 if(init_v3track(&em->dir) == -1) {
nuclear@1 63 psys_destroy(em);
nuclear@1 64 return -1;
nuclear@1 65 }
nuclear@1 66 if(init_v3track(&em->grav) == -1) {
nuclear@1 67 psys_destroy(em);
nuclear@0 68 return -1;
nuclear@0 69 }
nuclear@0 70
nuclear@0 71 em->spawn = spawn;
nuclear@0 72 em->update = update_particle;
nuclear@0 73
nuclear@0 74 em->draw = psys_gl_draw;
nuclear@0 75 em->draw_start = psys_gl_draw_start;
nuclear@0 76 em->draw_end = psys_gl_draw_end;
nuclear@0 77
nuclear@0 78 return 0;
nuclear@0 79 }
nuclear@0 80
nuclear@0 81 void psys_destroy(struct psys_emitter *em)
nuclear@0 82 {
nuclear@0 83 struct psys_particle *part;
nuclear@0 84
nuclear@0 85 part = em->plist;
nuclear@0 86 while(part) {
nuclear@0 87 struct psys_particle *tmp = part;
nuclear@0 88 part = part->next;
nuclear@0 89 pfree(tmp);
nuclear@0 90 }
nuclear@0 91
nuclear@0 92 anm_destroy_node(&em->prs);
nuclear@0 93 anm_destroy_track(&em->rate);
nuclear@0 94 destroy_v3track(&em->dir);
nuclear@0 95 }
nuclear@0 96
nuclear@2 97 void psys_set_texture(struct psys_emitter *em, unsigned int tex)
nuclear@2 98 {
nuclear@2 99 em->tex = tex;
nuclear@2 100 }
nuclear@2 101
nuclear@0 102 void psys_set_pos(struct psys_emitter *em, vec3_t pos, float tm)
nuclear@0 103 {
nuclear@0 104 anm_set_position(&em->prs, pos, ANM_SEC2TM(tm));
nuclear@0 105 }
nuclear@0 106
nuclear@0 107 void psys_set_rot(struct psys_emitter *em, quat_t rot, float tm)
nuclear@0 108 {
nuclear@0 109 anm_set_rotation(&em->prs, rot, ANM_SEC2TM(tm));
nuclear@0 110 }
nuclear@0 111
nuclear@0 112 void psys_set_pivot(struct psys_emitter *em, vec3_t pivot)
nuclear@0 113 {
nuclear@0 114 anm_set_pivot(&em->prs, pivot);
nuclear@0 115 }
nuclear@0 116
nuclear@0 117 void psys_set_rate(struct psys_emitter *em, float rate, float tm)
nuclear@0 118 {
nuclear@0 119 anm_set_value(&em->rate, ANM_SEC2TM(tm), rate);
nuclear@0 120 }
nuclear@0 121
nuclear@1 122 void psys_set_life(struct psys_emitter *em, float life, float tm)
nuclear@1 123 {
nuclear@1 124 anm_set_value(&em->life, ANM_SEC2TM(tm), life);
nuclear@1 125 }
nuclear@1 126
nuclear@0 127 void psys_set_dir(struct psys_emitter *em, vec3_t dir, float tm)
nuclear@0 128 {
nuclear@0 129 set_v3value(&em->dir, ANM_SEC2TM(tm), dir);
nuclear@0 130 }
nuclear@0 131
nuclear@1 132 void psys_set_grav(struct psys_emitter *em, vec3_t grav, float tm)
nuclear@1 133 {
nuclear@1 134 set_v3value(&em->grav, ANM_SEC2TM(tm), grav);
nuclear@1 135 }
nuclear@1 136
nuclear@0 137
nuclear@0 138 void psys_clear_collision_planes(struct psys_emitter *em)
nuclear@0 139 {
nuclear@0 140 struct col_plane *plane;
nuclear@0 141
nuclear@0 142 plane = em->planes;
nuclear@0 143 while(plane) {
nuclear@0 144 struct col_plane *tmp = plane;
nuclear@0 145 plane = plane->next;
nuclear@1 146 free(tmp);
nuclear@0 147 }
nuclear@0 148 }
nuclear@0 149
nuclear@0 150 int psys_add_collision_plane(struct psys_emitter *em, plane_t plane, float elast)
nuclear@0 151 {
nuclear@0 152 struct col_plane *node;
nuclear@0 153
nuclear@0 154 if(!(node = malloc(sizeof *node))) {
nuclear@0 155 return -1;
nuclear@0 156 }
nuclear@0 157 node->p = plane;
nuclear@0 158 node->elasticity = elast;
nuclear@0 159 node->next = em->planes;
nuclear@0 160 em->planes = node;
nuclear@0 161 return 0;
nuclear@0 162 }
nuclear@0 163
nuclear@0 164 void psys_add_particle(struct psys_emitter *em, struct psys_particle *p)
nuclear@0 165 {
nuclear@0 166 p->next = em->plist;
nuclear@0 167 em->plist = p;
nuclear@0 168 }
nuclear@0 169
nuclear@0 170 void psys_spawn_func(struct psys_emitter *em, psys_spawn_func_t func, void *cls)
nuclear@0 171 {
nuclear@0 172 em->spawn = func;
nuclear@0 173 em->spawn_cls = cls;
nuclear@0 174 }
nuclear@0 175
nuclear@0 176 void psys_update_func(struct psys_emitter *em, psys_update_func_t func, void *cls)
nuclear@0 177 {
nuclear@0 178 em->update = func;
nuclear@0 179 em->upd_cls = cls;
nuclear@0 180 }
nuclear@0 181
nuclear@0 182 void psys_draw_func(struct psys_emitter *em, psys_draw_func_t draw,
nuclear@0 183 psys_draw_start_func_t start, psys_draw_end_func_t end, void *cls)
nuclear@0 184 {
nuclear@0 185 em->draw = draw;
nuclear@0 186 em->draw_start = start;
nuclear@0 187 em->draw_end = end;
nuclear@0 188 em->draw_cls = cls;
nuclear@0 189 }
nuclear@0 190
nuclear@0 191 /* --- query current state --- */
nuclear@2 192 unsigned int psys_get_texture(struct psys_emitter *em)
nuclear@2 193 {
nuclear@2 194 return em->tex;
nuclear@2 195 }
nuclear@2 196
nuclear@0 197 vec3_t psys_get_pos(struct psys_emitter *em)
nuclear@0 198 {
nuclear@0 199 return em->cur_pos;
nuclear@0 200 }
nuclear@0 201
nuclear@0 202 quat_t psys_get_rot(struct psys_emitter *em)
nuclear@0 203 {
nuclear@0 204 return em->cur_rot;
nuclear@0 205 }
nuclear@0 206
nuclear@0 207 float psys_get_rate(struct psys_emitter *em)
nuclear@0 208 {
nuclear@0 209 return em->cur_rate;
nuclear@0 210 }
nuclear@0 211
nuclear@0 212 float psys_get_life(struct psys_emitter *em)
nuclear@0 213 {
nuclear@0 214 return em->cur_life;
nuclear@0 215 }
nuclear@0 216
nuclear@0 217 vec3_t psys_get_dir(struct psys_emitter *em)
nuclear@0 218 {
nuclear@0 219 return em->cur_dir;
nuclear@0 220 }
nuclear@0 221
nuclear@1 222 vec3_t psys_get_grav(struct psys_emitter *em)
nuclear@1 223 {
nuclear@1 224 return em->cur_grav;
nuclear@1 225 }
nuclear@0 226
nuclear@0 227 /* --- update and render --- */
nuclear@0 228
nuclear@0 229 void psys_update(struct psys_emitter *em, float tm)
nuclear@0 230 {
nuclear@2 231 float dt, spawn_dt, spawn_tm;
nuclear@0 232 int i, spawn_count;
nuclear@0 233 struct psys_particle *p, pdummy;
nuclear@0 234 anm_time_t atm;
nuclear@0 235
nuclear@0 236 assert(em->spawn && em->update);
nuclear@0 237
nuclear@0 238 atm = ANM_SEC2TM(tm);
nuclear@0 239
nuclear@1 240 em->cur_rate = anm_get_value(&em->rate, atm);
nuclear@0 241 dt = tm - em->last_update;
nuclear@0 242
nuclear@0 243 /* how many particles to spawn for this interval ? */
nuclear@2 244 em->spawn_acc += em->cur_rate * dt;
nuclear@2 245 if(em->spawn_acc >= 1.0) {
nuclear@2 246 spawn_count = em->spawn_acc;
nuclear@2 247 em->spawn_acc = fmod(em->spawn_acc, 1.0);
nuclear@2 248 } else {
nuclear@2 249 spawn_count = 0;
nuclear@2 250 }
nuclear@0 251
nuclear@0 252 em->cur_dir = get_v3value(&em->dir, atm);
nuclear@0 253 em->cur_life = anm_get_value(&em->life, atm);
nuclear@1 254 em->cur_grav = get_v3value(&em->grav, atm);
nuclear@0 255
nuclear@0 256 spawn_dt = dt / (float)spawn_count;
nuclear@2 257 spawn_tm = em->last_update;
nuclear@0 258 for(i=0; i<spawn_count; i++) {
nuclear@0 259 /* update emitter position for this spawning */
nuclear@2 260 em->cur_pos = anm_get_position(&em->prs, ANM_SEC2TM(spawn_tm));
nuclear@0 261
nuclear@0 262 if(!(p = palloc())) {
nuclear@0 263 return;
nuclear@0 264 }
nuclear@0 265 if(em->spawn(em, p, em->spawn_cls) == -1) {
nuclear@0 266 pfree(p);
nuclear@0 267 }
nuclear@2 268 spawn_tm += spawn_dt;
nuclear@0 269 }
nuclear@0 270
nuclear@0 271 /* update all particles */
nuclear@0 272 p = em->plist;
nuclear@0 273 while(p) {
nuclear@1 274 em->update(em, p, tm, dt, em->upd_cls);
nuclear@0 275 p = p->next;
nuclear@0 276 }
nuclear@0 277
nuclear@0 278 /* cleanup dead particles */
nuclear@0 279 pdummy.next = em->plist;
nuclear@0 280 p = &pdummy;
nuclear@0 281 while(p->next) {
nuclear@0 282 if(p->next->life <= 0) {
nuclear@0 283 struct psys_particle *tmp = p->next;
nuclear@0 284 p->next = p->next->next;
nuclear@0 285 pfree(tmp);
nuclear@0 286 } else {
nuclear@0 287 p = p->next;
nuclear@0 288 }
nuclear@0 289 }
nuclear@0 290 em->plist = pdummy.next;
nuclear@2 291
nuclear@2 292 em->last_update = tm;
nuclear@0 293 }
nuclear@0 294
nuclear@0 295 void psys_draw(struct psys_emitter *em)
nuclear@0 296 {
nuclear@0 297 struct psys_particle *p;
nuclear@0 298
nuclear@0 299 if(em->draw_start) {
nuclear@1 300 em->draw_start(em, em->draw_cls);
nuclear@0 301 }
nuclear@0 302
nuclear@0 303 p = em->plist;
nuclear@0 304 while(p) {
nuclear@1 305 em->draw(em, p, em->draw_cls);
nuclear@0 306 p = p->next;
nuclear@0 307 }
nuclear@0 308
nuclear@0 309 if(em->draw_end) {
nuclear@1 310 em->draw_end(em, em->draw_cls);
nuclear@0 311 }
nuclear@0 312 }
nuclear@0 313
nuclear@0 314 static int spawn(struct psys_emitter *em, struct psys_particle *p, void *cls)
nuclear@0 315 {
nuclear@0 316 p->pos = em->cur_pos;
nuclear@0 317 p->vel = em->cur_dir;
nuclear@0 318 p->size = 1.0;
nuclear@0 319 p->life = em->cur_life;
nuclear@0 320
nuclear@0 321 psys_add_particle(em, p);
nuclear@0 322 return 0;
nuclear@0 323 }
nuclear@0 324
nuclear@0 325 static void update_particle(struct psys_emitter *em, struct psys_particle *p, float tm, float dt, void *cls)
nuclear@0 326 {
nuclear@1 327 vec3_t accel;
nuclear@0 328
nuclear@1 329 accel.x = em->cur_grav.x - p->vel.x * em->drag;
nuclear@1 330 accel.y = em->cur_grav.y - p->vel.y * em->drag;
nuclear@1 331 accel.z = em->cur_grav.z - p->vel.z * em->drag;
nuclear@1 332
nuclear@1 333 p->vel.x += accel.x * dt;
nuclear@1 334 p->vel.y += accel.y * dt;
nuclear@1 335 p->vel.z += accel.z * dt;
nuclear@0 336
nuclear@0 337 p->pos.x += p->vel.x * dt;
nuclear@0 338 p->pos.y += p->vel.y * dt;
nuclear@0 339 p->pos.z += p->vel.z * dt;
nuclear@2 340
nuclear@2 341 p->life -= dt;
nuclear@0 342 }
nuclear@0 343
nuclear@0 344 /* --- v3track helper --- */
nuclear@0 345
nuclear@0 346 int init_v3track(struct v3track *v3t)
nuclear@0 347 {
nuclear@0 348 if(anm_init_track(&v3t->x) == -1) {
nuclear@0 349 return -1;
nuclear@0 350 }
nuclear@0 351 if(anm_init_track(&v3t->y) == -1) {
nuclear@0 352 anm_destroy_track(&v3t->x);
nuclear@0 353 return -1;
nuclear@0 354 }
nuclear@0 355 if(anm_init_track(&v3t->z) == -1) {
nuclear@0 356 anm_destroy_track(&v3t->x);
nuclear@0 357 anm_destroy_track(&v3t->y);
nuclear@0 358 return -1;
nuclear@0 359 }
nuclear@0 360 return 0;
nuclear@0 361 }
nuclear@0 362
nuclear@0 363 static void destroy_v3track(struct v3track *v3t)
nuclear@0 364 {
nuclear@0 365 anm_destroy_track(&v3t->x);
nuclear@0 366 anm_destroy_track(&v3t->y);
nuclear@0 367 anm_destroy_track(&v3t->z);
nuclear@0 368 }
nuclear@0 369
nuclear@0 370 static void set_v3value(struct v3track *v3t, anm_time_t tm, vec3_t v)
nuclear@0 371 {
nuclear@0 372 anm_set_value(&v3t->x, tm, v.x);
nuclear@0 373 anm_set_value(&v3t->y, tm, v.y);
nuclear@0 374 anm_set_value(&v3t->z, tm, v.z);
nuclear@0 375 }
nuclear@0 376
nuclear@0 377 static vec3_t get_v3value(struct v3track *v3t, anm_time_t tm)
nuclear@0 378 {
nuclear@0 379 vec3_t v;
nuclear@0 380 v.x = anm_get_value(&v3t->x, tm);
nuclear@0 381 v.y = anm_get_value(&v3t->y, tm);
nuclear@0 382 v.z = anm_get_value(&v3t->z, tm);
nuclear@0 383 return v;
nuclear@0 384 }
nuclear@0 385
nuclear@0 386 /* --- particle allocation pool --- */
nuclear@0 387
nuclear@0 388 static struct psys_particle *palloc(void)
nuclear@0 389 {
nuclear@0 390 struct psys_particle *p;
nuclear@0 391
nuclear@0 392 pthread_mutex_lock(&pool_lock);
nuclear@0 393 if(ppool) {
nuclear@0 394 p = ppool;
nuclear@0 395 ppool = ppool->next;
nuclear@0 396 ppool_size--;
nuclear@0 397 } else {
nuclear@0 398 p = malloc(sizeof *p);
nuclear@0 399 }
nuclear@0 400 pthread_mutex_unlock(&pool_lock);
nuclear@0 401
nuclear@0 402 if(p) {
nuclear@0 403 memset(p, 0, sizeof *p);
nuclear@1 404 /*reset_pattr(&p->attr);*/
nuclear@0 405 }
nuclear@0 406 return p;
nuclear@0 407 }
nuclear@0 408
nuclear@0 409 static void pfree(struct psys_particle *p)
nuclear@0 410 {
nuclear@0 411 pthread_mutex_lock(&pool_lock);
nuclear@0 412 p->next = ppool;
nuclear@0 413 ppool = p;
nuclear@0 414 ppool_size++;
nuclear@0 415 pthread_mutex_unlock(&pool_lock);
nuclear@0 416 }