libgoatvr

annotate libgoatvr_static.vcxproj @ 3:83292083070b

added USE_LIBOVR to the visual studio project, and fixed the build
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 29 Aug 2014 05:54:26 +0300
parents ded3d0a74e19
children 9ed0f1efd4cd
rev   line source
nuclear@0 1 <?xml version="1.0" encoding="utf-8"?>
nuclear@0 2 <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
nuclear@0 3 <ItemGroup Label="ProjectConfigurations">
nuclear@0 4 <ProjectConfiguration Include="Debug|Win32">
nuclear@0 5 <Configuration>Debug</Configuration>
nuclear@0 6 <Platform>Win32</Platform>
nuclear@0 7 </ProjectConfiguration>
nuclear@0 8 <ProjectConfiguration Include="Release|Win32">
nuclear@0 9 <Configuration>Release</Configuration>
nuclear@0 10 <Platform>Win32</Platform>
nuclear@0 11 </ProjectConfiguration>
nuclear@0 12 </ItemGroup>
nuclear@0 13 <ItemGroup>
nuclear@0 14 <ClCompile Include="src\mathutil.c" />
nuclear@0 15 <ClCompile Include="src\opt.c" />
nuclear@0 16 <ClCompile Include="src\rbtree.c" />
nuclear@0 17 <ClCompile Include="src\vr.c" />
nuclear@0 18 <ClCompile Include="src\vr_libovr.c" />
nuclear@0 19 <ClCompile Include="src\vr_modules.c" />
nuclear@0 20 <ClCompile Include="src\vr_null.c" />
nuclear@0 21 <ClCompile Include="src\vr_openhmd.c" />
nuclear@0 22 </ItemGroup>
nuclear@0 23 <ItemGroup>
nuclear@0 24 <ClInclude Include="src\mathutil.h" />
nuclear@0 25 <ClInclude Include="src\opt.h" />
nuclear@0 26 <ClInclude Include="src\rbtree.h" />
nuclear@0 27 <ClInclude Include="src\vr.h" />
nuclear@0 28 <ClInclude Include="src\vr_impl.h" />
nuclear@0 29 </ItemGroup>
nuclear@0 30 <PropertyGroup Label="Globals">
nuclear@0 31 <ProjectGuid>{DF0FC238-A249-432C-9163-3778DDE78A62}</ProjectGuid>
nuclear@0 32 <Keyword>Win32Proj</Keyword>
nuclear@0 33 <RootNamespace>libgoatvr_static</RootNamespace>
nuclear@0 34 </PropertyGroup>
nuclear@0 35 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
nuclear@0 36 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
nuclear@0 37 <ConfigurationType>StaticLibrary</ConfigurationType>
nuclear@0 38 <UseDebugLibraries>true</UseDebugLibraries>
nuclear@0 39 <PlatformToolset>v120</PlatformToolset>
nuclear@0 40 <CharacterSet>MultiByte</CharacterSet>
nuclear@0 41 </PropertyGroup>
nuclear@0 42 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
nuclear@0 43 <ConfigurationType>StaticLibrary</ConfigurationType>
nuclear@0 44 <UseDebugLibraries>false</UseDebugLibraries>
nuclear@0 45 <PlatformToolset>v120</PlatformToolset>
nuclear@0 46 <WholeProgramOptimization>false</WholeProgramOptimization>
nuclear@0 47 <CharacterSet>MultiByte</CharacterSet>
nuclear@0 48 </PropertyGroup>
nuclear@0 49 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
nuclear@0 50 <ImportGroup Label="ExtensionSettings">
nuclear@0 51 </ImportGroup>
nuclear@0 52 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
nuclear@0 53 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
nuclear@0 54 </ImportGroup>
nuclear@0 55 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
nuclear@0 56 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
nuclear@0 57 </ImportGroup>
nuclear@0 58 <PropertyGroup Label="UserMacros" />
nuclear@0 59 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
nuclear@0 60 <IntDir>$(Configuration)_static\</IntDir>
nuclear@0 61 <OutDir>$(SolutionDir)$(Configuration)_static\</OutDir>
nuclear@0 62 </PropertyGroup>
nuclear@0 63 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
nuclear@0 64 <IntDir>$(Configuration)_static\</IntDir>
nuclear@0 65 <OutDir>$(SolutionDir)$(Configuration)_static\</OutDir>
nuclear@0 66 </PropertyGroup>
nuclear@0 67 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
nuclear@0 68 <ClCompile>
nuclear@0 69 <PrecompiledHeader>
nuclear@0 70 </PrecompiledHeader>
nuclear@0 71 <WarningLevel>Level3</WarningLevel>
nuclear@0 72 <Optimization>Disabled</Optimization>
nuclear@3 73 <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions);USE_LIBOVR</PreprocessorDefinitions>
nuclear@0 74 <DisableSpecificWarnings>4244;4996</DisableSpecificWarnings>
nuclear@0 75 </ClCompile>
nuclear@0 76 <Link>
nuclear@0 77 <SubSystem>Windows</SubSystem>
nuclear@0 78 <GenerateDebugInformation>true</GenerateDebugInformation>
nuclear@0 79 </Link>
nuclear@0 80 </ItemDefinitionGroup>
nuclear@0 81 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
nuclear@0 82 <ClCompile>
nuclear@0 83 <WarningLevel>Level3</WarningLevel>
nuclear@0 84 <PrecompiledHeader>
nuclear@0 85 </PrecompiledHeader>
nuclear@0 86 <Optimization>MaxSpeed</Optimization>
nuclear@0 87 <FunctionLevelLinking>true</FunctionLevelLinking>
nuclear@0 88 <IntrinsicFunctions>true</IntrinsicFunctions>
nuclear@3 89 <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions);USE_LIBOVR</PreprocessorDefinitions>
nuclear@0 90 <DisableSpecificWarnings>4244;4996</DisableSpecificWarnings>
nuclear@0 91 </ClCompile>
nuclear@0 92 <Link>
nuclear@0 93 <SubSystem>Windows</SubSystem>
nuclear@0 94 <GenerateDebugInformation>true</GenerateDebugInformation>
nuclear@0 95 <EnableCOMDATFolding>true</EnableCOMDATFolding>
nuclear@0 96 <OptimizeReferences>true</OptimizeReferences>
nuclear@0 97 </Link>
nuclear@0 98 </ItemDefinitionGroup>
nuclear@0 99 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
nuclear@0 100 <ImportGroup Label="ExtensionTargets">
nuclear@0 101 </ImportGroup>
nuclear@0 102 </Project>