rev |
line source |
nuclear@0
|
1 #ifdef WIN32
|
nuclear@0
|
2 #define OVR_OS_WIN32
|
nuclear@0
|
3 #endif
|
nuclear@9
|
4 #ifdef __APPLE__
|
nuclear@9
|
5 #define OVR_OS_MAC
|
nuclear@9
|
6 #endif
|
nuclear@0
|
7
|
nuclear@0
|
8 #include "vr_impl.h"
|
nuclear@0
|
9
|
nuclear@0
|
10 #ifdef USE_LIBOVR
|
nuclear@0
|
11 #include <stdio.h>
|
nuclear@0
|
12 #include <stdlib.h>
|
nuclear@9
|
13 #include <string.h>
|
nuclear@0
|
14 #include <assert.h>
|
nuclear@0
|
15 #include "opt.h"
|
nuclear@0
|
16
|
nuclear@0
|
17 #include <OVR_CAPI.h>
|
nuclear@0
|
18 #include <OVR_CAPI_GL.h>
|
nuclear@0
|
19
|
nuclear@0
|
20 #define DISABLE_RETARDED_HEALTH_WARNING
|
nuclear@0
|
21
|
nuclear@0
|
22 /* just dropping the prototype here to avoid including CAPI_HSWDisplay.h */
|
nuclear@0
|
23 OVR_EXPORT void ovrhmd_EnableHSWDisplaySDKRender(ovrHmd hmd, ovrBool enabled);
|
nuclear@0
|
24
|
nuclear@0
|
25 static ovrHmd hmd;
|
nuclear@0
|
26 static void *optdb;
|
nuclear@0
|
27 static ovrEyeRenderDesc eye_render_desc[2];
|
nuclear@0
|
28 static ovrSizei eye_res[2];
|
nuclear@0
|
29 static ovrGLTexture eye_tex[2];
|
nuclear@0
|
30 static ovrFovPort eye_fov[2];
|
nuclear@0
|
31 static ovrPosef pose[2];
|
nuclear@0
|
32 static int deferred_init_done;
|
nuclear@0
|
33
|
nuclear@0
|
34 static int init(void)
|
nuclear@0
|
35 {
|
nuclear@0
|
36 int i, num_hmds;
|
nuclear@9
|
37 int use_fake = 0;
|
nuclear@0
|
38
|
nuclear@0
|
39 if(!ovr_Initialize()) {
|
nuclear@0
|
40 return -1;
|
nuclear@0
|
41 }
|
nuclear@0
|
42 printf("initialized LibOVR %s\n", ovr_GetVersionString());
|
nuclear@0
|
43
|
nuclear@0
|
44 if(!(num_hmds = ovrHmd_Detect())) {
|
nuclear@9
|
45 if(getenv("VR_LIBOVR_FAKE")) {
|
nuclear@9
|
46 use_fake = 1;
|
nuclear@9
|
47 num_hmds = 1;
|
nuclear@9
|
48 } else {
|
nuclear@9
|
49 ovr_Shutdown();
|
nuclear@9
|
50 return -1;
|
nuclear@9
|
51 }
|
nuclear@0
|
52 }
|
nuclear@0
|
53 printf("%d Oculus HMD(s) found\n", num_hmds);
|
nuclear@0
|
54
|
nuclear@0
|
55 hmd = 0;
|
nuclear@0
|
56 for(i=0; i<num_hmds; i++) {
|
nuclear@9
|
57 ovrHmd h = use_fake ? ovrHmd_CreateDebug(ovrHmd_DK2) : ovrHmd_Create(i);
|
nuclear@9
|
58 if(!h) {
|
nuclear@0
|
59 break;
|
nuclear@0
|
60 }
|
nuclear@0
|
61 printf(" [%d]: %s - %s\n", i, h->Manufacturer, h->ProductName);
|
nuclear@0
|
62
|
nuclear@0
|
63 if(!hmd) {
|
nuclear@0
|
64 hmd = h;
|
nuclear@0
|
65 } else {
|
nuclear@0
|
66 ovrHmd_Destroy(h);
|
nuclear@0
|
67 }
|
nuclear@0
|
68 }
|
nuclear@0
|
69
|
nuclear@0
|
70 if(!hmd) {
|
nuclear@0
|
71 fprintf(stderr, "failed to initialize any Oculus HMDs\n");
|
nuclear@0
|
72 return -1;
|
nuclear@0
|
73 }
|
nuclear@0
|
74
|
nuclear@0
|
75 ovrHmd_ConfigureTracking(hmd, 0xffffffff, 0);
|
nuclear@0
|
76
|
nuclear@0
|
77 eye_fov[0] = hmd->DefaultEyeFov[0];
|
nuclear@0
|
78 eye_fov[1] = hmd->DefaultEyeFov[1];
|
nuclear@0
|
79
|
nuclear@0
|
80 eye_res[0] = ovrHmd_GetFovTextureSize(hmd, ovrEye_Left, eye_fov[0], 1.0);
|
nuclear@0
|
81 eye_res[1] = ovrHmd_GetFovTextureSize(hmd, ovrEye_Right, eye_fov[1], 1.0);
|
nuclear@0
|
82
|
nuclear@0
|
83 /* create the options database */
|
nuclear@0
|
84 if((optdb = create_options())) {
|
nuclear@11
|
85 set_option_int(optdb, VR_DISPLAY_WIDTH, hmd->Resolution.w);
|
nuclear@11
|
86 set_option_int(optdb, VR_DISPLAY_HEIGHT, hmd->Resolution.h);
|
nuclear@11
|
87 set_option_int(optdb, VR_LEYE_XRES, eye_res[0].w);
|
nuclear@11
|
88 set_option_int(optdb, VR_LEYE_YRES, eye_res[0].h);
|
nuclear@11
|
89 set_option_int(optdb, VR_REYE_XRES, eye_res[1].w);
|
nuclear@11
|
90 set_option_int(optdb, VR_REYE_YRES, eye_res[1].h);
|
nuclear@11
|
91 set_option_float(optdb, VR_EYE_HEIGHT, ovrHmd_GetFloat(hmd, OVR_KEY_EYE_HEIGHT, OVR_DEFAULT_EYE_HEIGHT));
|
nuclear@11
|
92 set_option_float(optdb, VR_IPD, ovrHmd_GetFloat(hmd, OVR_KEY_IPD, OVR_DEFAULT_IPD));
|
nuclear@11
|
93 set_option_int(optdb, VR_WIN_XOFFS, hmd->WindowsPos.x);
|
nuclear@11
|
94 set_option_int(optdb, VR_WIN_YOFFS, hmd->WindowsPos.y);
|
nuclear@0
|
95 }
|
nuclear@0
|
96
|
nuclear@0
|
97 deferred_init_done = 0;
|
nuclear@0
|
98 return 0;
|
nuclear@0
|
99 }
|
nuclear@0
|
100
|
nuclear@0
|
101 static void deferred_init(void)
|
nuclear@0
|
102 {
|
nuclear@0
|
103 union ovrGLConfig glcfg;
|
nuclear@0
|
104 unsigned int dcaps;
|
nuclear@0
|
105 void *win = 0;
|
nuclear@0
|
106
|
nuclear@0
|
107 deferred_init_done = 1;
|
nuclear@0
|
108
|
nuclear@0
|
109 memset(&glcfg, 0, sizeof glcfg);
|
nuclear@0
|
110 glcfg.OGL.Header.API = ovrRenderAPI_OpenGL;
|
nuclear@0
|
111 glcfg.OGL.Header.RTSize = hmd->Resolution;
|
nuclear@0
|
112 glcfg.OGL.Header.Multisample = 1;
|
nuclear@0
|
113 #ifdef WIN32
|
nuclear@0
|
114 win = GetActiveWindow();
|
nuclear@0
|
115 /*glcfg.OGL.Window = win;
|
nuclear@0
|
116 glcfg.OGL.DC = wglGetCurrentDC();
|
nuclear@0
|
117 assert(glcfg.OGL.Window);
|
nuclear@0
|
118 assert(glcfg.OGL.DC);*/
|
nuclear@0
|
119 #endif
|
nuclear@0
|
120
|
nuclear@0
|
121 if(!(hmd->HmdCaps & ovrHmdCap_ExtendDesktop)) {
|
nuclear@0
|
122 ovrHmd_AttachToWindow(hmd, win, 0, 0);
|
nuclear@0
|
123 printf("running in \"direct-to-rift\" mode\n");
|
nuclear@0
|
124 } else {
|
nuclear@0
|
125 printf("running in \"extended desktop\" mode\n");
|
nuclear@0
|
126 }
|
nuclear@0
|
127 ovrHmd_SetEnabledCaps(hmd, ovrHmdCap_LowPersistence | ovrHmdCap_DynamicPrediction);
|
nuclear@0
|
128
|
nuclear@0
|
129 dcaps = ovrDistortionCap_Chromatic | ovrDistortionCap_Vignette | ovrDistortionCap_TimeWarp |
|
nuclear@0
|
130 ovrDistortionCap_Overdrive | ovrDistortionCap_NoRestore;
|
nuclear@0
|
131
|
nuclear@0
|
132 if(!ovrHmd_ConfigureRendering(hmd, &glcfg.Config, dcaps, eye_fov, eye_render_desc)) {
|
nuclear@0
|
133 fprintf(stderr, "failed to configure LibOVR distortion renderer\n");
|
nuclear@0
|
134 }
|
nuclear@0
|
135
|
nuclear@0
|
136 #ifdef DISABLE_RETARDED_HEALTH_WARNING
|
nuclear@0
|
137 ovrhmd_EnableHSWDisplaySDKRender(hmd, 0);
|
nuclear@0
|
138 #endif
|
nuclear@0
|
139 }
|
nuclear@0
|
140
|
nuclear@0
|
141 static void cleanup(void)
|
nuclear@0
|
142 {
|
nuclear@0
|
143 if(hmd) {
|
nuclear@0
|
144 ovrHmd_Destroy(hmd);
|
nuclear@0
|
145 ovr_Shutdown();
|
nuclear@0
|
146 }
|
nuclear@5
|
147 destroy_options(optdb);
|
nuclear@0
|
148 }
|
nuclear@0
|
149
|
nuclear@0
|
150 static int set_option(const char *opt, enum opt_type type, void *valp)
|
nuclear@0
|
151 {
|
nuclear@0
|
152 switch(type) {
|
nuclear@0
|
153 case OTYPE_INT:
|
nuclear@0
|
154 set_option_int(optdb, opt, *(int*)valp);
|
nuclear@0
|
155 break;
|
nuclear@0
|
156
|
nuclear@0
|
157 case OTYPE_FLOAT:
|
nuclear@0
|
158 set_option_float(optdb, opt, *(float*)valp);
|
nuclear@0
|
159 break;
|
nuclear@0
|
160 }
|
nuclear@0
|
161 return 0;
|
nuclear@0
|
162 }
|
nuclear@0
|
163
|
nuclear@0
|
164 static int get_option(const char *opt, enum opt_type type, void *valp)
|
nuclear@0
|
165 {
|
nuclear@0
|
166 switch(type) {
|
nuclear@0
|
167 case OTYPE_INT:
|
nuclear@0
|
168 return get_option_int(optdb, opt, valp);
|
nuclear@0
|
169 case OTYPE_FLOAT:
|
nuclear@0
|
170 return get_option_float(optdb, opt, valp);
|
nuclear@0
|
171 }
|
nuclear@0
|
172 return -1;
|
nuclear@0
|
173 }
|
nuclear@0
|
174
|
nuclear@7
|
175 static void translation(int eye, float *vec)
|
nuclear@0
|
176 {
|
nuclear@0
|
177 if(!hmd) {
|
nuclear@0
|
178 vec[0] = vec[1] = vec[2] = 0;
|
nuclear@9
|
179 return;
|
nuclear@0
|
180 }
|
nuclear@0
|
181
|
nuclear@0
|
182 pose[eye] = ovrHmd_GetEyePose(hmd, eye == VR_EYE_LEFT ? ovrEye_Left : ovrEye_Right);
|
nuclear@0
|
183 vec[0] = pose[eye].Position.x + eye_render_desc[eye].ViewAdjust.x;
|
nuclear@0
|
184 vec[1] = pose[eye].Position.y + eye_render_desc[eye].ViewAdjust.y;
|
nuclear@0
|
185 vec[2] = pose[eye].Position.z + eye_render_desc[eye].ViewAdjust.z;
|
nuclear@0
|
186 }
|
nuclear@0
|
187
|
nuclear@7
|
188 static void rotation(int eye, float *quat)
|
nuclear@0
|
189 {
|
nuclear@0
|
190 if(!hmd) {
|
nuclear@0
|
191 quat[0] = quat[1] = quat[2] = 0.0f;
|
nuclear@0
|
192 quat[3] = 1.0f;
|
nuclear@9
|
193 return;
|
nuclear@0
|
194 }
|
nuclear@0
|
195
|
nuclear@0
|
196 pose[eye] = ovrHmd_GetEyePose(hmd, eye == VR_EYE_LEFT ? ovrEye_Left : ovrEye_Right);
|
nuclear@0
|
197 quat[0] = pose[eye].Orientation.x;
|
nuclear@0
|
198 quat[1] = pose[eye].Orientation.y;
|
nuclear@0
|
199 quat[2] = pose[eye].Orientation.z;
|
nuclear@0
|
200 quat[3] = pose[eye].Orientation.w;
|
nuclear@0
|
201 }
|
nuclear@0
|
202
|
nuclear@0
|
203 static const float idmat[] = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1};
|
nuclear@0
|
204
|
nuclear@0
|
205 static void proj_matrix(int eye, float znear, float zfar, float *mat)
|
nuclear@0
|
206 {
|
nuclear@0
|
207 int i, j;
|
nuclear@0
|
208 ovrMatrix4f vmat;
|
nuclear@0
|
209
|
nuclear@0
|
210 if(!hmd) {
|
nuclear@0
|
211 memcpy(mat, idmat, sizeof idmat);
|
nuclear@0
|
212 return;
|
nuclear@0
|
213 }
|
nuclear@0
|
214
|
nuclear@0
|
215 vmat = ovrMatrix4f_Projection(eye_render_desc[eye].Fov, znear, zfar, 1);
|
nuclear@0
|
216
|
nuclear@0
|
217 for(i=0; i<4; i++) {
|
nuclear@0
|
218 for(j=0; j<4; j++) {
|
nuclear@0
|
219 *mat++ = vmat.M[j][i];
|
nuclear@0
|
220 }
|
nuclear@0
|
221 }
|
nuclear@0
|
222 }
|
nuclear@0
|
223
|
nuclear@0
|
224 static int new_frame = 1;
|
nuclear@0
|
225
|
nuclear@0
|
226 static void begin(int eye)
|
nuclear@0
|
227 {
|
nuclear@0
|
228 if(!hmd) return;
|
nuclear@0
|
229
|
nuclear@0
|
230 if(!deferred_init_done) {
|
nuclear@0
|
231 deferred_init();
|
nuclear@0
|
232 }
|
nuclear@0
|
233
|
nuclear@0
|
234 if(new_frame) {
|
nuclear@0
|
235 ovrHmd_BeginFrame(hmd, 0);
|
nuclear@0
|
236 new_frame = 0;
|
nuclear@0
|
237 }
|
nuclear@0
|
238 }
|
nuclear@0
|
239
|
nuclear@0
|
240 static int present(void)
|
nuclear@0
|
241 {
|
nuclear@0
|
242 if(!hmd) return 0;
|
nuclear@0
|
243
|
nuclear@0
|
244 ovrHmd_EndFrame(hmd, pose, &eye_tex[0].Texture);
|
nuclear@0
|
245 new_frame = 1;
|
nuclear@0
|
246
|
nuclear@0
|
247 return 1;
|
nuclear@0
|
248 }
|
nuclear@0
|
249
|
nuclear@0
|
250 static void set_eye_texture(int eye, unsigned int tex, float umin, float vmin, float umax, float vmax)
|
nuclear@0
|
251 {
|
nuclear@0
|
252 ovrSizei texsz;
|
nuclear@0
|
253 ovrRecti rect;
|
nuclear@0
|
254
|
nuclear@0
|
255 glBindTexture(GL_TEXTURE_2D, tex);
|
nuclear@0
|
256 glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &texsz.w);
|
nuclear@0
|
257 glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &texsz.h);
|
nuclear@0
|
258
|
nuclear@0
|
259 rect.Pos.x = (int)(umin * texsz.w);
|
nuclear@0
|
260 rect.Pos.y = (int)((vmin + 1.0 - vmax) * texsz.h);
|
nuclear@0
|
261 rect.Size.w = (int)((umax - umin) * texsz.w);
|
nuclear@0
|
262 rect.Size.h = (int)((vmax - vmin) * texsz.h);
|
nuclear@0
|
263
|
nuclear@0
|
264 eye_tex[eye].OGL.Header.API = ovrRenderAPI_OpenGL;
|
nuclear@0
|
265 eye_tex[eye].OGL.Header.TextureSize = texsz;
|
nuclear@0
|
266 eye_tex[eye].OGL.Header.RenderViewport = rect;
|
nuclear@0
|
267 eye_tex[eye].OGL.TexId = tex;
|
nuclear@0
|
268 }
|
nuclear@0
|
269
|
nuclear@0
|
270 static void recenter(void)
|
nuclear@0
|
271 {
|
nuclear@0
|
272 if(hmd) {
|
nuclear@0
|
273 ovrHmd_RecenterPose(hmd);
|
nuclear@0
|
274 }
|
nuclear@0
|
275 }
|
nuclear@0
|
276
|
nuclear@0
|
277 struct vr_module *vr_module_libovr(void)
|
nuclear@0
|
278 {
|
nuclear@0
|
279 static struct vr_module m;
|
nuclear@0
|
280
|
nuclear@0
|
281 if(!m.init) {
|
nuclear@0
|
282 m.name = "libovr";
|
nuclear@0
|
283 m.init = init;
|
nuclear@0
|
284 m.cleanup = cleanup;
|
nuclear@0
|
285 m.set_option = set_option;
|
nuclear@0
|
286 m.get_option = get_option;
|
nuclear@0
|
287 m.translation = translation;
|
nuclear@0
|
288 m.rotation = rotation;
|
nuclear@0
|
289 m.proj_matrix = proj_matrix;
|
nuclear@0
|
290 m.begin = begin;
|
nuclear@0
|
291 m.present = present;
|
nuclear@0
|
292 m.set_eye_texture = set_eye_texture;
|
nuclear@0
|
293 m.recenter = recenter;
|
nuclear@0
|
294 }
|
nuclear@0
|
295 return &m;
|
nuclear@0
|
296 }
|
nuclear@0
|
297
|
nuclear@0
|
298 #else /* no libovr */
|
nuclear@0
|
299
|
nuclear@0
|
300 static int init(void)
|
nuclear@0
|
301 {
|
nuclear@0
|
302 return -1;
|
nuclear@0
|
303 }
|
nuclear@0
|
304
|
nuclear@0
|
305 struct vr_module *vr_module_libovr(void)
|
nuclear@0
|
306 {
|
nuclear@0
|
307 static struct vr_module m;
|
nuclear@0
|
308
|
nuclear@0
|
309 if(!m.init) {
|
nuclear@0
|
310 m.name = "libovr";
|
nuclear@0
|
311 m.init = init;
|
nuclear@0
|
312 }
|
nuclear@0
|
313 return &m;
|
nuclear@0
|
314 }
|
nuclear@0
|
315
|
nuclear@0
|
316 #endif /* USE_LIBOVR */
|