rev |
line source |
nuclear@28
|
1 /*
|
nuclear@28
|
2 libanim - hierarchical keyframe animation library
|
nuclear@28
|
3 Copyright (C) 2012-2014 John Tsiombikas <nuclear@member.fsf.org>
|
nuclear@28
|
4
|
nuclear@28
|
5 This program is free software: you can redistribute it and/or modify
|
nuclear@28
|
6 it under the terms of the GNU Lesser General Public License as published
|
nuclear@28
|
7 by the Free Software Foundation, either version 3 of the License, or
|
nuclear@28
|
8 (at your option) any later version.
|
nuclear@28
|
9
|
nuclear@28
|
10 This program is distributed in the hope that it will be useful,
|
nuclear@28
|
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
|
nuclear@28
|
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
nuclear@28
|
13 GNU Lesser General Public License for more details.
|
nuclear@28
|
14
|
nuclear@28
|
15 You should have received a copy of the GNU Lesser General Public License
|
nuclear@28
|
16 along with this program. If not, see <http://www.gnu.org/licenses/>.
|
nuclear@28
|
17 */
|
nuclear@0
|
18 #ifndef LIBANIM_H_
|
nuclear@0
|
19 #define LIBANIM_H_
|
nuclear@0
|
20
|
nuclear@0
|
21 #include "config.h"
|
nuclear@0
|
22
|
nuclear@0
|
23 #include <pthread.h>
|
nuclear@0
|
24
|
nuclear@1
|
25 #include <vmath/vector.h>
|
nuclear@1
|
26 #include <vmath/quat.h>
|
nuclear@1
|
27 #include <vmath/matrix.h>
|
nuclear@0
|
28 #include "track.h"
|
nuclear@0
|
29
|
nuclear@0
|
30 enum {
|
nuclear@0
|
31 ANM_TRACK_POS_X,
|
nuclear@0
|
32 ANM_TRACK_POS_Y,
|
nuclear@0
|
33 ANM_TRACK_POS_Z,
|
nuclear@0
|
34
|
nuclear@0
|
35 ANM_TRACK_ROT_X,
|
nuclear@0
|
36 ANM_TRACK_ROT_Y,
|
nuclear@0
|
37 ANM_TRACK_ROT_Z,
|
nuclear@0
|
38 ANM_TRACK_ROT_W,
|
nuclear@0
|
39
|
nuclear@0
|
40 ANM_TRACK_SCL_X,
|
nuclear@0
|
41 ANM_TRACK_SCL_Y,
|
nuclear@0
|
42 ANM_TRACK_SCL_Z,
|
nuclear@0
|
43
|
nuclear@0
|
44 ANM_NUM_TRACKS
|
nuclear@0
|
45 };
|
nuclear@0
|
46
|
nuclear@21
|
47 struct anm_animation {
|
nuclear@21
|
48 char *name;
|
nuclear@21
|
49 struct anm_track tracks[ANM_NUM_TRACKS];
|
nuclear@21
|
50 };
|
nuclear@21
|
51
|
nuclear@0
|
52 struct anm_node {
|
nuclear@0
|
53 char *name;
|
nuclear@0
|
54
|
nuclear@21
|
55 int cur_anim[2];
|
nuclear@24
|
56 anm_time_t cur_anim_offset[2];
|
nuclear@21
|
57 float cur_mix;
|
nuclear@21
|
58
|
nuclear@24
|
59 /* high-level animation blending transition duration */
|
nuclear@24
|
60 anm_time_t blend_dur;
|
nuclear@24
|
61
|
nuclear@21
|
62 struct anm_animation *animations;
|
nuclear@0
|
63 vec3_t pivot;
|
nuclear@0
|
64
|
nuclear@0
|
65 /* matrix cache */
|
nuclear@0
|
66 struct mat_cache {
|
nuclear@0
|
67 mat4_t matrix, inv_matrix;
|
nuclear@0
|
68 anm_time_t time, inv_time;
|
nuclear@0
|
69 struct mat_cache *next;
|
nuclear@0
|
70 } *cache_list;
|
nuclear@0
|
71 pthread_key_t cache_key;
|
nuclear@0
|
72 pthread_mutex_t cache_list_lock;
|
nuclear@0
|
73
|
nuclear@20
|
74 /* matrix calculated by anm_eval functions (no locking, meant as a pre-pass) */
|
nuclear@20
|
75 mat4_t matrix;
|
nuclear@20
|
76
|
nuclear@0
|
77 struct anm_node *parent;
|
nuclear@0
|
78 struct anm_node *child;
|
nuclear@0
|
79 struct anm_node *next;
|
nuclear@0
|
80 };
|
nuclear@0
|
81
|
nuclear@0
|
82 #ifdef __cplusplus
|
nuclear@0
|
83 extern "C" {
|
nuclear@0
|
84 #endif
|
nuclear@0
|
85
|
nuclear@21
|
86 int anm_init_animation(struct anm_animation *anim);
|
nuclear@21
|
87 void anm_destroy_animation(struct anm_animation *anim);
|
nuclear@21
|
88
|
nuclear@22
|
89 void anm_set_animation_name(struct anm_animation *anim, const char *name);
|
nuclear@22
|
90
|
nuclear@22
|
91
|
nuclear@24
|
92 /* ---- node/hierarchy management ---- */
|
nuclear@24
|
93
|
nuclear@0
|
94 /* node constructor and destructor */
|
nuclear@0
|
95 int anm_init_node(struct anm_node *node);
|
nuclear@0
|
96 void anm_destroy_node(struct anm_node *node);
|
nuclear@0
|
97
|
nuclear@0
|
98 /* recursively destroy an animation node tree */
|
nuclear@0
|
99 void anm_destroy_node_tree(struct anm_node *tree);
|
nuclear@0
|
100
|
nuclear@0
|
101 /* helper functions to allocate/construct and destroy/free with
|
nuclear@0
|
102 * a single call. They call anm_init_node and anm_destroy_node
|
nuclear@0
|
103 * internally.
|
nuclear@0
|
104 */
|
nuclear@0
|
105 struct anm_node *anm_create_node(void);
|
nuclear@0
|
106 void anm_free_node(struct anm_node *node);
|
nuclear@0
|
107
|
nuclear@0
|
108 /* recursively destroy and free the nodes of a node tree */
|
nuclear@0
|
109 void anm_free_node_tree(struct anm_node *tree);
|
nuclear@0
|
110
|
nuclear@0
|
111 int anm_set_node_name(struct anm_node *node, const char *name);
|
nuclear@0
|
112 const char *anm_get_node_name(struct anm_node *node);
|
nuclear@0
|
113
|
nuclear@0
|
114 /* link and unlink nodes with parent/child relations */
|
nuclear@0
|
115 void anm_link_node(struct anm_node *parent, struct anm_node *child);
|
nuclear@0
|
116 int anm_unlink_node(struct anm_node *parent, struct anm_node *child);
|
nuclear@0
|
117
|
nuclear@21
|
118 void anm_set_pivot(struct anm_node *node, vec3_t pivot);
|
nuclear@21
|
119 vec3_t anm_get_pivot(struct anm_node *node);
|
nuclear@21
|
120
|
nuclear@24
|
121 /* ---- multiple animations and animation blending ---- */
|
nuclear@24
|
122
|
nuclear@21
|
123 /* set active animation(s) */
|
nuclear@21
|
124 int anm_use_node_animation(struct anm_node *node, int aidx);
|
nuclear@21
|
125 int anm_use_node_animations(struct anm_node *node, int aidx, int bidx, float t);
|
nuclear@21
|
126 /* recursive variants */
|
nuclear@21
|
127 int anm_use_animation(struct anm_node *node, int aidx);
|
nuclear@21
|
128 int anm_use_animations(struct anm_node *node, int aidx, int bidx, float t);
|
nuclear@21
|
129
|
nuclear@24
|
130 /* set/get current animation offset(s) */
|
nuclear@24
|
131 void anm_set_node_animation_offset(struct anm_node *node, anm_time_t offs, int which);
|
nuclear@24
|
132 anm_time_t anm_get_animation_offset(const struct anm_node *node, int which);
|
nuclear@24
|
133 /* recursive variant */
|
nuclear@24
|
134 void anm_set_animation_offset(struct anm_node *node, anm_time_t offs, int which);
|
nuclear@24
|
135
|
nuclear@21
|
136 /* returns the requested current animation index, which can be 0 or 1 */
|
nuclear@24
|
137 int anm_get_active_animation_index(const struct anm_node *node, int which);
|
nuclear@21
|
138 /* returns the requested current animation, which can be 0 or 1 */
|
nuclear@24
|
139 struct anm_animation *anm_get_active_animation(const struct anm_node *node, int which);
|
nuclear@24
|
140 float anm_get_active_animation_mix(const struct anm_node *node);
|
nuclear@21
|
141
|
nuclear@24
|
142 int anm_get_animation_count(const struct anm_node *node);
|
nuclear@21
|
143
|
nuclear@21
|
144 /* add/remove an animation to the specified node */
|
nuclear@21
|
145 int anm_add_node_animation(struct anm_node *node);
|
nuclear@21
|
146 int anm_remove_node_animation(struct anm_node *node, int idx);
|
nuclear@21
|
147
|
nuclear@21
|
148 /* add/remove an animation to the specified node and all it's descendants */
|
nuclear@21
|
149 int anm_add_animation(struct anm_node *node);
|
nuclear@21
|
150 int anm_remove_animation(struct anm_node *node, int idx);
|
nuclear@21
|
151
|
nuclear@21
|
152 struct anm_animation *anm_get_animation(struct anm_node *node, int idx);
|
nuclear@21
|
153 struct anm_animation *anm_get_animation_by_name(struct anm_node *node, const char *name);
|
nuclear@21
|
154
|
nuclear@21
|
155 int anm_find_animation(struct anm_node *node, const char *name);
|
nuclear@21
|
156
|
nuclear@21
|
157 /* set the interpolator for the (first) currently active animation */
|
nuclear@21
|
158 void anm_set_interpolator(struct anm_node *node, enum anm_interpolator in);
|
nuclear@21
|
159 /* set the extrapolator for the (first) currently active animation */
|
nuclear@21
|
160 void anm_set_extrapolator(struct anm_node *node, enum anm_extrapolator ex);
|
nuclear@21
|
161
|
nuclear@23
|
162 /* set the name of the currently active animation of this node only */
|
nuclear@23
|
163 void anm_set_node_active_animation_name(struct anm_node *node, const char *name);
|
nuclear@23
|
164 /* recursively set the name of the currently active animation for this node
|
nuclear@23
|
165 * and all it's descendants */
|
nuclear@23
|
166 void anm_set_active_animation_name(struct anm_node *node, const char *name);
|
nuclear@23
|
167 /* get the name of the currently active animation of this node */
|
nuclear@23
|
168 const char *anm_get_active_animation_name(struct anm_node *node);
|
nuclear@23
|
169
|
nuclear@24
|
170
|
nuclear@24
|
171 /* ---- high level animation blending interface ---- */
|
nuclear@24
|
172 /* XXX this convenience interface assumes monotonically increasing time values
|
nuclear@24
|
173 * in all subsequent calls to anm_get_* and anm_eval_* functions.
|
nuclear@24
|
174 *
|
nuclear@24
|
175 * anmidx: index of the animation to transition to
|
nuclear@24
|
176 * start: when to start the transition
|
nuclear@24
|
177 * dur: transition duration
|
nuclear@24
|
178 *
|
nuclear@24
|
179 * sets up a transition from the current animation (cur_anim[0]) to another animation.
|
nuclear@24
|
180 * at time start + dur, the transition will be completed, cur_anim[0] will be the new
|
nuclear@24
|
181 * animation and cur_anim_offset[0] will be equal to start.
|
nuclear@24
|
182 */
|
nuclear@24
|
183 void anm_transition(struct anm_node *node, int anmidx, anm_time_t start, anm_time_t dur);
|
nuclear@24
|
184 /* non-recursive variant, acts on a single node (you probably DON'T want to use this) */
|
nuclear@24
|
185 void anm_node_transition(struct anm_node *node, int anmidx, anm_time_t start, anm_time_t dur);
|
nuclear@24
|
186
|
nuclear@24
|
187
|
nuclear@24
|
188 /* ---- keyframes / PRS interpolation ---- */
|
nuclear@24
|
189
|
nuclear@0
|
190 void anm_set_position(struct anm_node *node, vec3_t pos, anm_time_t tm);
|
nuclear@0
|
191 vec3_t anm_get_node_position(struct anm_node *node, anm_time_t tm);
|
nuclear@0
|
192
|
nuclear@0
|
193 void anm_set_rotation(struct anm_node *node, quat_t rot, anm_time_t tm);
|
nuclear@0
|
194 quat_t anm_get_node_rotation(struct anm_node *node, anm_time_t tm);
|
nuclear@0
|
195
|
nuclear@0
|
196 void anm_set_scaling(struct anm_node *node, vec3_t scl, anm_time_t tm);
|
nuclear@0
|
197 vec3_t anm_get_node_scaling(struct anm_node *node, anm_time_t tm);
|
nuclear@0
|
198
|
nuclear@0
|
199 /* these three return the full p/r/s taking hierarchy into account */
|
nuclear@0
|
200 vec3_t anm_get_position(struct anm_node *node, anm_time_t tm);
|
nuclear@0
|
201 quat_t anm_get_rotation(struct anm_node *node, anm_time_t tm);
|
nuclear@0
|
202 vec3_t anm_get_scaling(struct anm_node *node, anm_time_t tm);
|
nuclear@0
|
203
|
nuclear@20
|
204 /* those return the start and end times of the whole tree */
|
nuclear@20
|
205 anm_time_t anm_get_start_time(struct anm_node *node);
|
nuclear@20
|
206 anm_time_t anm_get_end_time(struct anm_node *node);
|
nuclear@20
|
207
|
nuclear@24
|
208
|
nuclear@24
|
209 /* ---- transformation matrices ---- */
|
nuclear@24
|
210
|
nuclear@5
|
211 /* these calculate the matrix and inverse matrix of this node alone */
|
nuclear@5
|
212 void anm_get_node_matrix(struct anm_node *node, mat4_t mat, anm_time_t tm);
|
nuclear@5
|
213 void anm_get_node_inv_matrix(struct anm_node *node, mat4_t mat, anm_time_t tm);
|
nuclear@5
|
214
|
nuclear@20
|
215 /* ---- top-down matrix calculation interface ---- */
|
nuclear@20
|
216
|
nuclear@20
|
217 /* calculate and set the matrix of this node */
|
nuclear@20
|
218 void anm_eval_node(struct anm_node *node, anm_time_t tm);
|
nuclear@20
|
219 /* calculate and set the matrix of this node and all its children recursively */
|
nuclear@20
|
220 void anm_eval(struct anm_node *node, anm_time_t tm);
|
nuclear@20
|
221
|
nuclear@20
|
222
|
nuclear@20
|
223 /* ---- bottom-up lazy matrix calculation interface ---- */
|
nuclear@20
|
224
|
nuclear@5
|
225 /* These calculate the matrix and inverse matrix of this node taking hierarchy
|
nuclear@5
|
226 * into account. The results are cached in thread-specific storage and returned
|
nuclear@5
|
227 * if there's no change in time or tracks from the last query...
|
nuclear@5
|
228 */
|
nuclear@0
|
229 void anm_get_matrix(struct anm_node *node, mat4_t mat, anm_time_t tm);
|
nuclear@0
|
230 void anm_get_inv_matrix(struct anm_node *node, mat4_t mat, anm_time_t tm);
|
nuclear@0
|
231
|
nuclear@0
|
232 #ifdef __cplusplus
|
nuclear@0
|
233 }
|
nuclear@0
|
234 #endif
|
nuclear@0
|
235
|
nuclear@0
|
236 #endif /* LIBANIM_H_ */
|