ld33_umonster

annotate src/game.h @ 0:4a6683050e29

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 22 Aug 2015 07:15:00 +0300
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nuclear@0 1 #ifndef GAME_H_
nuclear@0 2 #define GAME_H_
nuclear@0 3
nuclear@0 4 #include "vmath/vmath.h"
nuclear@0 5
nuclear@0 6 extern int win_width, win_height;
nuclear@0 7 extern unsigned long cur_time;
nuclear@0 8
nuclear@0 9 extern bool dbg_wireframe;
nuclear@0 10 extern int dbg_int;
nuclear@0 11
nuclear@0 12 enum { MOD_ALT, MOD_CTL, MOD_SHIFT };
nuclear@0 13
nuclear@0 14 bool game_init();
nuclear@0 15 void game_cleanup();
nuclear@0 16 void game_update(unsigned long time_msec);
nuclear@0 17 void game_display();
nuclear@0 18 void game_reshape(int x, int y);
nuclear@0 19 void game_keyboard(int key, bool press);
nuclear@0 20 void game_modifier_key(int key, bool press);
nuclear@0 21 void game_mbutton(int bn, bool press, int x, int y);
nuclear@0 22 void game_mmotion(int x, int y);
nuclear@0 23
nuclear@0 24 void set_fullscreen(bool fs);
nuclear@0 25 void redisplay();
nuclear@0 26 void quit();
nuclear@0 27
nuclear@0 28 void draw_teapot();
nuclear@0 29
nuclear@0 30 #endif /* GAME_H_ */