labyrinth

annotate src/game.h @ 3:45b91185b298

android port
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 01 May 2015 04:36:50 +0300
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nuclear@3 1 #ifndef GAME_H_
nuclear@3 2 #define GAME_H_
nuclear@3 3
nuclear@3 4 int game_init(void);
nuclear@3 5 void game_shutdown(void);
nuclear@3 6
nuclear@3 7 void game_display(unsigned long msec);
nuclear@3 8 void game_reshape(int x, int y);
nuclear@3 9
nuclear@3 10 void game_keyboard(int key, int press);
nuclear@3 11 void game_mouse_button(int id, int bn, int press, int x, int y);
nuclear@3 12 void game_mouse_motion(int id, int x, int y);
nuclear@3 13
nuclear@3 14 /* provided by the system frontend */
nuclear@3 15 void set_mouse_pos(int x, int y);
nuclear@3 16 void set_mouse_cursor(int enable);
nuclear@3 17
nuclear@3 18 #endif /* GAME_H_ */
nuclear@3 19