gpuray_glsl

annotate src/material.cc @ 0:f234630e38ff

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 09 Nov 2014 13:03:36 +0200
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nuclear@0 1 /*
nuclear@0 2 Simple introductory ray tracer
nuclear@0 3 Copyright (C) 2012 John Tsiombikas <nuclear@member.fsf.org>
nuclear@0 4
nuclear@0 5 This program is free software: you can redistribute it and/or modify
nuclear@0 6 it under the terms of the GNU General Public License as published by
nuclear@0 7 the Free Software Foundation, either version 3 of the License, or
nuclear@0 8 (at your option) any later version.
nuclear@0 9
nuclear@0 10 This program is distributed in the hope that it will be useful,
nuclear@0 11 but WITHOUT ANY WARRANTY; without even the implied warranty of
nuclear@0 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
nuclear@0 13 GNU General Public License for more details.
nuclear@0 14
nuclear@0 15 You should have received a copy of the GNU General Public License
nuclear@0 16 along with this program. If not, see <http://www.gnu.org/licenses/>.
nuclear@0 17 */
nuclear@0 18 #include "material.h"
nuclear@0 19
nuclear@0 20 Material::Material()
nuclear@0 21 : diffuse(1.0, 1.0, 1.0), specular(0.0, 0.0, 0.0)
nuclear@0 22 {
nuclear@0 23 shininess = 60.0;
nuclear@0 24 reflectivity = 0.0;
nuclear@0 25 transparency = 0.0;
nuclear@0 26 ior = 1.0;
nuclear@0 27
nuclear@0 28 tex = 0;
nuclear@0 29 }
nuclear@0 30
nuclear@0 31 Material::Material(const Color &dcol, const Color &scol, float spow,
nuclear@0 32 float refl, float refr, float ior)
nuclear@0 33 : diffuse(dcol), specular(scol)
nuclear@0 34 {
nuclear@0 35 shininess = spow;
nuclear@0 36 reflectivity = refl;
nuclear@0 37 transparency = refr;
nuclear@0 38 this->ior = ior;
nuclear@0 39
nuclear@0 40 tex = 0;
nuclear@0 41 }