gpuray_glsl
annotate src/material.cc @ 3:297dbc5080c4
cone intersection
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sun, 09 Nov 2014 20:13:33 +0200 |
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children |
rev | line source |
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nuclear@0 | 1 /* |
nuclear@0 | 2 Simple introductory ray tracer |
nuclear@0 | 3 Copyright (C) 2012 John Tsiombikas <nuclear@member.fsf.org> |
nuclear@0 | 4 |
nuclear@0 | 5 This program is free software: you can redistribute it and/or modify |
nuclear@0 | 6 it under the terms of the GNU General Public License as published by |
nuclear@0 | 7 the Free Software Foundation, either version 3 of the License, or |
nuclear@0 | 8 (at your option) any later version. |
nuclear@0 | 9 |
nuclear@0 | 10 This program is distributed in the hope that it will be useful, |
nuclear@0 | 11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
nuclear@0 | 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
nuclear@0 | 13 GNU General Public License for more details. |
nuclear@0 | 14 |
nuclear@0 | 15 You should have received a copy of the GNU General Public License |
nuclear@0 | 16 along with this program. If not, see <http://www.gnu.org/licenses/>. |
nuclear@0 | 17 */ |
nuclear@0 | 18 #include "material.h" |
nuclear@0 | 19 |
nuclear@0 | 20 Material::Material() |
nuclear@0 | 21 : diffuse(1.0, 1.0, 1.0), specular(0.0, 0.0, 0.0) |
nuclear@0 | 22 { |
nuclear@0 | 23 shininess = 60.0; |
nuclear@0 | 24 reflectivity = 0.0; |
nuclear@0 | 25 transparency = 0.0; |
nuclear@0 | 26 ior = 1.0; |
nuclear@0 | 27 |
nuclear@0 | 28 tex = 0; |
nuclear@0 | 29 } |
nuclear@0 | 30 |
nuclear@0 | 31 Material::Material(const Color &dcol, const Color &scol, float spow, |
nuclear@0 | 32 float refl, float refr, float ior) |
nuclear@0 | 33 : diffuse(dcol), specular(scol) |
nuclear@0 | 34 { |
nuclear@0 | 35 shininess = spow; |
nuclear@0 | 36 reflectivity = refl; |
nuclear@0 | 37 transparency = refr; |
nuclear@0 | 38 this->ior = ior; |
nuclear@0 | 39 |
nuclear@0 | 40 tex = 0; |
nuclear@0 | 41 } |