age |
author |
description |
Sat, 17 May 2014 06:26:24 +0300 |
John Tsiombikas |
[maxgoat] fixed the transform export bug |
Tue, 06 May 2014 03:57:11 +0300 |
John Tsiombikas |
- build qt goatview on linux |
Tue, 06 May 2014 03:31:35 +0300 |
John Tsiombikas |
- fixed exporter animation bounds calculation |
Mon, 21 Apr 2014 03:44:10 +0300 |
John Tsiombikas |
fixed animation export |
Sun, 20 Apr 2014 12:43:26 +0300 |
John Tsiombikas |
progress on the exporter |
Sat, 19 Apr 2014 07:56:43 +0300 |
John Tsiombikas |
igame animation api is weird... |
Mon, 31 Mar 2014 09:41:47 +0300 |
John Tsiombikas |
max gui |
Sun, 30 Mar 2014 08:53:33 +0300 |
John Tsiombikas |
moving the exporter along slowly |
Tue, 25 Mar 2014 03:19:55 +0200 |
John Tsiombikas |
- made everything compile properly on windows again |
Sun, 29 Sep 2013 23:05:44 +0300 |
John Tsiombikas |
yeeay, the max plugin works :) |
Sun, 29 Sep 2013 08:46:19 +0300 |
John Tsiombikas |
modified vmath to work with vs2012, still memory corruptions in 3dsmax... |
Sun, 29 Sep 2013 08:20:19 +0300 |
John Tsiombikas |
wtf... corrupted heap? |
Sat, 28 Sep 2013 19:12:50 +0300 |
John Tsiombikas |
adding the nodes interface, and continuing the max plugin |
Mon, 26 Aug 2013 05:30:40 +0300 |
John Tsiombikas |
merged with win32 stuff |
Mon, 19 Aug 2013 05:18:08 +0300 |
John Tsiombikas |
added rudimentary visual studio project |