goat3d

view src/object.h @ 58:d317eb4f83da

- made everything compile properly on windows again - removed libanim/libvmath, we'll use them as external dependencies - added new maxgoat_stub 3dsmax plugin project. Gets loaded as a max plugin and loads the actual maxgoat (and later maxgoat_anim) exporters on demand, to allow reloading the actual exporters without having to restart 3dsmax (which takes AGES).
author John Tsiombikas <nuclear@member.fsf.org>
date Tue, 25 Mar 2014 03:19:55 +0200
parents cd71f0b92f44
children dad392c710df
line source
1 #ifndef OBJECT_H_
2 #define OBJECT_H_
4 #include <string>
5 #include <vmath/vmath.h>
7 class Object {
8 public:
9 std::string name;
11 Vector3 pos;
12 Quaternion rot;
14 virtual ~Object() {};
15 };
17 #endif // OBJECT_H_