goat3d

view src/node.h @ 40:a5c5cec3cb88

- added mesh attribute and face append functions - added Int4 constructor - continued the blender exporter - fixed a bug in clean_filename which made it produce unterminated strings - renamed clean_filename to goat3d_clean_filename and made it extern - added call to goat3d_clean_filename in the mesh XML export code to cleanup ctm filenames
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 13 Oct 2013 10:14:19 +0300
parents 97139303348c
children 498ca7ac7047
line source
1 #ifndef NODE_H_
2 #define NODE_H_
4 #include "xform_node.h"
5 #include "object.h"
7 class Node : public XFormNode {
8 private:
9 Object *obj;
11 public:
12 Node();
14 void set_object(Object *obj);
15 Object *get_object();
16 const Object *get_object() const;
17 };
19 void delete_node_tree(Node *n);
21 #endif // NODE_H_