goat3d
view src/node.h @ 40:a5c5cec3cb88
- added mesh attribute and face append functions
- added Int4 constructor
- continued the blender exporter
- fixed a bug in clean_filename which made it produce unterminated strings
- renamed clean_filename to goat3d_clean_filename and made it extern
- added call to goat3d_clean_filename in the mesh XML export code to cleanup ctm filenames
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Sun, 13 Oct 2013 10:14:19 +0300 |
parents | 97139303348c |
children | 498ca7ac7047 |
line source
1 #ifndef NODE_H_
2 #define NODE_H_
4 #include "xform_node.h"
5 #include "object.h"
7 class Node : public XFormNode {
8 private:
9 Object *obj;
11 public:
12 Node();
14 void set_object(Object *obj);
15 Object *get_object();
16 const Object *get_object() const;
17 };
19 void delete_node_tree(Node *n);
21 #endif // NODE_H_