goat3d

view src/object.h @ 47:498ca7ac7047

- placed all the implementation stuff in the g3dimpl namespace - added animation stuff to the public API - started writing animation saving/loading
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 28 Dec 2013 06:47:39 +0200
parents cd71f0b92f44
children dad392c710df
line source
1 #ifndef OBJECT_H_
2 #define OBJECT_H_
4 #include <string>
5 #include <vmath/vmath.h>
7 class Object {
8 public:
9 std::string name;
11 Vector3 pos;
12 Quaternion rot;
14 virtual ~Object() {};
15 };
17 #endif // OBJECT_H_