goat3d

view src/camera.cc @ 29:3d669155709d

- switched the unix build to use the internal vmath/anim as well - fixed a memory corruption issue which was caused by including the system-wide installed version of the anim.h header file - started the ass2goat assimp->goat3d converter
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 29 Sep 2013 21:53:03 +0300
parents
children 498ca7ac7047
line source
1 #include "camera.h"
3 Camera::Camera()
4 {
5 near_clip = 0.5;
6 far_clip = 500.0;
7 }
9 TargetCamera::TargetCamera()
10 : target(0, 0, 0), up(0, 1, 0)
11 {
12 pos = Vector3(0, 0, 10);
13 }