goat3d

view src/node.h @ 70:0bb33d04f279

fixed missing assignment to the scene goat pointer in goat3d_create
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 20 Apr 2014 13:36:28 +0300
parents 498ca7ac7047
children 76dea247f75c
line source
1 /*
2 goat3d - 3D scene, character, and animation file format library.
3 Copyright (C) 2013-2014 John Tsiombikas <nuclear@member.fsf.org>
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License
16 along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18 #ifndef NODE_H_
19 #define NODE_H_
21 #include "xform_node.h"
22 #include "object.h"
24 namespace g3dimpl {
26 class Node : public XFormNode {
27 private:
28 Object *obj;
30 public:
31 Node();
33 void set_object(Object *obj);
34 Object *get_object();
35 const Object *get_object() const;
36 };
38 void delete_node_tree(Node *n);
40 } // namespace g3dimpl
42 #endif // NODE_H_