goat3d
annotate exporters/maxgoat/maxgoat.vcxproj.filters @ 40:a5c5cec3cb88
- added mesh attribute and face append functions
- added Int4 constructor
- continued the blender exporter
- fixed a bug in clean_filename which made it produce unterminated strings
- renamed clean_filename to goat3d_clean_filename and made it extern
- added call to goat3d_clean_filename in the mesh XML export code to cleanup ctm filenames
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sun, 13 Oct 2013 10:14:19 +0300 |
parents | 1f94a2107c64 |
children | 0c3576325480 |
rev | line source |
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nuclear@5 | 1 <?xml version="1.0" encoding="utf-8"?> |
nuclear@5 | 2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
nuclear@5 | 3 <ItemGroup> |
nuclear@5 | 4 <Filter Include="src"> |
nuclear@5 | 5 <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> |
nuclear@5 | 6 <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> |
nuclear@5 | 7 </Filter> |
nuclear@5 | 8 </ItemGroup> |
nuclear@5 | 9 <ItemGroup> |
nuclear@5 | 10 <ClCompile Include="src\maxgoat.cc"> |
nuclear@5 | 11 <Filter>src</Filter> |
nuclear@5 | 12 </ClCompile> |
nuclear@5 | 13 </ItemGroup> |
nuclear@5 | 14 </Project> |