goat3d

annotate src/log.cc @ 47:498ca7ac7047

- placed all the implementation stuff in the g3dimpl namespace - added animation stuff to the public API - started writing animation saving/loading
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 28 Dec 2013 06:47:39 +0200
parents 1d85d7dd0038
children dad392c710df
rev   line source
nuclear@16 1 #include <stdio.h>
nuclear@16 2 #include <stdarg.h>
nuclear@16 3 #include "log.h"
nuclear@16 4
nuclear@16 5 int goat_log_level = 256;
nuclear@16 6
nuclear@47 7 void g3dimpl::logmsg(int prio, const char *fmt, ...)
nuclear@16 8 {
nuclear@16 9 va_list ap;
nuclear@16 10
nuclear@17 11 if(goat_log_level < prio) {
nuclear@16 12 return;
nuclear@16 13 }
nuclear@16 14
nuclear@17 15 fprintf(stderr, "goat3d: ");
nuclear@16 16 va_start(ap, fmt);
nuclear@16 17 vfprintf(stderr, fmt, ap);
nuclear@16 18 va_end(ap);
nuclear@16 19 }