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1 <?xml version="1.0" encoding="utf-8"?>
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2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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3 <ItemGroup Label="ProjectConfigurations">
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4 <ProjectConfiguration Include="Debug|Win32">
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5 <Configuration>Debug</Configuration>
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6 <Platform>Win32</Platform>
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7 </ProjectConfiguration>
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8 <ProjectConfiguration Include="Debug|x64">
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9 <Configuration>Debug</Configuration>
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10 <Platform>x64</Platform>
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11 </ProjectConfiguration>
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12 <ProjectConfiguration Include="Release|Win32">
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14 <Platform>Win32</Platform>
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15 </ProjectConfiguration>
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16 <ProjectConfiguration Include="Release|x64">
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18 <Platform>x64</Platform>
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19 </ProjectConfiguration>
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20 </ItemGroup>
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21 <PropertyGroup Label="Globals">
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26 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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27 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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28 <ConfigurationType>DynamicLibrary</ConfigurationType>
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33 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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36 <PlatformToolset>v110</PlatformToolset>
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39 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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46 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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47 <ConfigurationType>DynamicLibrary</ConfigurationType>
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49 <PlatformToolset>v110</PlatformToolset>
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53 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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54 <ImportGroup Label="ExtensionSettings">
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58 </ImportGroup>
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61 </ImportGroup>
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62 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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63 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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72 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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74 </PropertyGroup>
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75 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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88 </ClCompile>
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89 <Link>
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90 <SubSystem>Windows</SubSystem>
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91 <GenerateDebugInformation>true</GenerateDebugInformation>
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92 <AdditionalLibraryDirectories>$(TargetPath)</AdditionalLibraryDirectories>
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93 </Link>
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95 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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96 <ClCompile>
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97 <PrecompiledHeader>
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99 <WarningLevel>Level3</WarningLevel>
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100 <Optimization>Disabled</Optimization>
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101 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MAXGOAT_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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102 <DisableSpecificWarnings>4996</DisableSpecificWarnings>
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103 </ClCompile>
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104 <Link>
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105 <SubSystem>Windows</SubSystem>
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106 <GenerateDebugInformation>true</GenerateDebugInformation>
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107 <AdditionalDependencies>goat3d-x64.lib;libvmath-x64.lib;libanim-x64.lib;%(AdditionalDependencies)</AdditionalDependencies>
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108 <AdditionalLibraryDirectories>$(TargetDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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109 </Link>
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110 <PostBuildEvent>
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111 <Command>copy /Y "$(TargetPath)" "$(ADSK_3DSMAX_x64_2014)plugins\$(ProjectName).dle"</Command>
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113 </ItemDefinitionGroup>
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114 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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115 <ClCompile>
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116 <WarningLevel>Level3</WarningLevel>
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117 <PrecompiledHeader>
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121 <IntrinsicFunctions>true</IntrinsicFunctions>
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122 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MAXGOAT_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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123 </ClCompile>
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124 <Link>
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125 <SubSystem>Windows</SubSystem>
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126 <GenerateDebugInformation>true</GenerateDebugInformation>
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127 <EnableCOMDATFolding>true</EnableCOMDATFolding>
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128 <OptimizeReferences>true</OptimizeReferences>
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129 <AdditionalLibraryDirectories>$(TargetPath)</AdditionalLibraryDirectories>
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132 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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133 <ClCompile>
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134 <WarningLevel>Level3</WarningLevel>
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135 <PrecompiledHeader>
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136 </PrecompiledHeader>
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137 <Optimization>MaxSpeed</Optimization>
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138 <FunctionLevelLinking>true</FunctionLevelLinking>
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139 <IntrinsicFunctions>true</IntrinsicFunctions>
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140 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MAXGOAT_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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141 <DisableSpecificWarnings>4996</DisableSpecificWarnings>
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142 </ClCompile>
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143 <Link>
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144 <SubSystem>Windows</SubSystem>
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145 <GenerateDebugInformation>true</GenerateDebugInformation>
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146 <EnableCOMDATFolding>true</EnableCOMDATFolding>
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147 <OptimizeReferences>true</OptimizeReferences>
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148 <AdditionalDependencies>goat3d-x64.lib;libvmath-x64.lib;libanim-x64.lib;%(AdditionalDependencies)</AdditionalDependencies>
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149 <AdditionalLibraryDirectories>$(TargetDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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150 </Link>
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151 <PostBuildEvent>
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152 <Command>copy /Y "$(TargetPath)" "$(ADSK_3DSMAX_x64_2014)plugins\$(ProjectName).dle"</Command>
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153 </PostBuildEvent>
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154 </ItemDefinitionGroup>
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155 <ItemGroup>
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156 <ClCompile Include="src\maxgoat.cc" />
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157 </ItemGroup>
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158 <ItemGroup>
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159 <ClInclude Include="src\config.h" />
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160 </ItemGroup>
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161 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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162 <ImportGroup Label="ExtensionTargets">
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163 </ImportGroup>
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164 </Project> |