glviewvol
annotate sdr/fast.v.glsl @ 8:fb6d93471352
main thing done
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Tue, 30 Dec 2014 20:03:32 +0200 |
parents | 04330eb80b36 |
children | 89efc666105c |
rev | line source |
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nuclear@4 | 1 void main() |
nuclear@4 | 2 { |
nuclear@8 | 3 mat4 mvmat = gl_ModelViewMatrix; |
nuclear@8 | 4 mvmat[0][0] = mvmat[1][1] = mvmat[2][2] = 1.0; |
nuclear@8 | 5 mvmat[0][1] = mvmat[0][2] = mvmat[1][2] = mvmat[1][0] = mvmat[2][0] = mvmat[2][1] = 0.0; |
nuclear@8 | 6 |
nuclear@8 | 7 vec4 vertex = gl_Vertex; |
nuclear@8 | 8 gl_Position = gl_ProjectionMatrix * mvmat * vertex; |
nuclear@8 | 9 gl_TexCoord[0].xyz = gl_NormalMatrix * (vertex.xyz * vec3(1.0, 1.0, -1.0) * 1.732051) * 0.5 + 0.5; |
nuclear@4 | 10 } |