glamtk

diff test.c @ 0:b04d49e4599c

foo
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 30 Dec 2010 05:22:14 +0200
parents
children dfbd12d1f566
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/test.c	Thu Dec 30 05:22:14 2010 +0200
     1.3 @@ -0,0 +1,106 @@
     1.4 +#include <stdio.h>
     1.5 +#include <stdlib.h>
     1.6 +#ifndef __APPLE__
     1.7 +#include <GL/glut.h>
     1.8 +#else
     1.9 +#include <GLUT/glut.h>
    1.10 +#endif
    1.11 +#include "imtk.h"
    1.12 +
    1.13 +void disp(void);
    1.14 +void reshape(int x, int y);
    1.15 +void keyb(unsigned char key, int x, int y);
    1.16 +void keyb_up(unsigned char key, int x, int y);
    1.17 +void skeyb(int key, int x, int y);
    1.18 +void skeyb_up(int key, int x, int y);
    1.19 +void mouse(int bn, int state, int x, int y);
    1.20 +void motion(int x, int y);
    1.21 +
    1.22 +
    1.23 +int main(int argc, char **argv)
    1.24 +{
    1.25 +	glutInitWindowSize(800, 600);
    1.26 +	glutInit(&argc, argv);
    1.27 +	glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
    1.28 +	glutCreateWindow("imgui test");
    1.29 +
    1.30 +	glutDisplayFunc(disp);
    1.31 +	glutReshapeFunc(reshape);
    1.32 +	glutKeyboardFunc(keyb);
    1.33 +	glutKeyboardUpFunc(keyb_up);
    1.34 +	glutSpecialFunc(skeyb);
    1.35 +	glutSpecialUpFunc(skeyb_up);
    1.36 +	glutMouseFunc(mouse);
    1.37 +	glutMotionFunc(motion);
    1.38 +	glutPassiveMotionFunc(motion);
    1.39 +
    1.40 +	glutMainLoop();
    1.41 +	return 0;
    1.42 +}
    1.43 +
    1.44 +void disp(void)
    1.45 +{
    1.46 +	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
    1.47 +
    1.48 +	imtk_begin();
    1.49 +
    1.50 +	if(imtk_button(0, "foobar", 100, 100)) {
    1.51 +		printf("clicked button 0\n");
    1.52 +	}
    1.53 +	if(imtk_button(1, "xyzzy", 100, 200)) {
    1.54 +		printf("clicked button 1\n");
    1.55 +	}
    1.56 +
    1.57 +	imtk_end();
    1.58 +
    1.59 +	glutSwapBuffers();
    1.60 +}
    1.61 +
    1.62 +void reshape(int x, int y)
    1.63 +{
    1.64 +	glViewport(0, 0, x, y);
    1.65 +	imtk_inp_reshape(x, y);
    1.66 +
    1.67 +	glMatrixMode(GL_PROJECTION);
    1.68 +	glLoadIdentity();
    1.69 +	glTranslatef(-1, -1, 0);
    1.70 +	glScalef(2.0 / x, 2.0 / y, 1.0);
    1.71 +}
    1.72 +
    1.73 +void keyb(unsigned char key, int x, int y)
    1.74 +{
    1.75 +	switch(key) {
    1.76 +	case 27:
    1.77 +		exit(0);
    1.78 +
    1.79 +	default:
    1.80 +		break;
    1.81 +	}
    1.82 +
    1.83 +	imtk_inp_key(key, IMTK_DOWN);
    1.84 +}
    1.85 +
    1.86 +void keyb_up(unsigned char key, int x, int y)
    1.87 +{
    1.88 +	imtk_inp_key(key, IMTK_UP);
    1.89 +}
    1.90 +
    1.91 +void skeyb(int key, int x, int y)
    1.92 +{
    1.93 +	imtk_inp_key(key, IMTK_DOWN);
    1.94 +}
    1.95 +
    1.96 +void skeyb_up(int key, int x, int y)
    1.97 +{
    1.98 +	imtk_inp_key(key, IMTK_UP);
    1.99 +}
   1.100 +
   1.101 +void mouse(int bn, int state, int x, int y)
   1.102 +{
   1.103 +	imtk_inp_mouse(bn, state == GLUT_DOWN ? IMTK_DOWN : IMTK_UP);
   1.104 +}
   1.105 +
   1.106 +void motion(int x, int y)
   1.107 +{
   1.108 +	imtk_inp_motion(x, y);
   1.109 +}