gameui
annotate include/button.h @ 4:e0916bb20b7f
changed the name to goatkit
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Fri, 21 Mar 2014 21:45:37 +0200 |
parents | f1014234dece |
children | 5a84873185ff |
rev | line source |
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nuclear@4 | 1 #ifndef GOATKIT_BUTTON_H_ |
nuclear@4 | 2 #define GOATKIT_BUTTON_H_ |
nuclear@0 | 3 |
nuclear@0 | 4 #include "widget.h" |
nuclear@0 | 5 |
nuclear@4 | 6 namespace goatkit { |
nuclear@0 | 7 |
nuclear@3 | 8 struct ButtonImpl; |
nuclear@0 | 9 |
nuclear@3 | 10 class Button : public Widget { |
nuclear@0 | 11 private: |
nuclear@3 | 12 ButtonImpl *button; |
nuclear@0 | 13 |
nuclear@0 | 14 public: |
nuclear@0 | 15 Button(); |
nuclear@0 | 16 virtual ~Button(); |
nuclear@0 | 17 }; |
nuclear@0 | 18 |
nuclear@4 | 19 } // namespace goatkit |
nuclear@0 | 20 |
nuclear@4 | 21 #endif // GOATKIT_BUTTON_H_ |