gameui

annotate include/button.h @ 3:f1014234dece

transitions in gui elements are awesome :)
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 21 Mar 2014 03:37:16 +0200
parents 3aa12cdb9925
children e0916bb20b7f
rev   line source
nuclear@0 1 #ifndef GAMEUI_BUTTON_H_
nuclear@0 2 #define GAMEUI_BUTTON_H_
nuclear@0 3
nuclear@0 4 #include "widget.h"
nuclear@0 5
nuclear@0 6 namespace gameui {
nuclear@0 7
nuclear@3 8 struct ButtonImpl;
nuclear@0 9
nuclear@3 10 class Button : public Widget {
nuclear@0 11 private:
nuclear@3 12 ButtonImpl *button;
nuclear@0 13
nuclear@0 14 public:
nuclear@0 15 Button();
nuclear@0 16 virtual ~Button();
nuclear@0 17 };
nuclear@0 18
nuclear@0 19 }
nuclear@0 20
nuclear@0 21 #endif // GAMEUI_BUTTON_H_