eqemu
annotate src/object.cc @ 12:2656099aff12
added copyright notices and license
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Fri, 18 Jul 2014 07:04:21 +0300 |
parents | 3d3656360a82 |
children |
rev | line source |
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nuclear@12 | 1 /* |
nuclear@12 | 2 eqemu - electronic queue system emulator |
nuclear@12 | 3 Copyright (C) 2014 John Tsiombikas <nuclear@member.fsf.org>, |
nuclear@12 | 4 Eleni-Maria Stea <eleni@mutantstargoat.com> |
nuclear@12 | 5 |
nuclear@12 | 6 This program is free software: you can redistribute it and/or modify |
nuclear@12 | 7 it under the terms of the GNU General Public License as published by |
nuclear@12 | 8 the Free Software Foundation, either version 3 of the License, or |
nuclear@12 | 9 (at your option) any later version. |
nuclear@12 | 10 |
nuclear@12 | 11 This program is distributed in the hope that it will be useful, |
nuclear@12 | 12 but WITHOUT ANY WARRANTY; without even the implied warranty of |
nuclear@12 | 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
nuclear@12 | 14 GNU General Public License for more details. |
nuclear@12 | 15 |
nuclear@12 | 16 You should have received a copy of the GNU General Public License |
nuclear@12 | 17 along with this program. If not, see <http://www.gnu.org/licenses/>. |
nuclear@12 | 18 */ |
nuclear@3 | 19 #include "object.h" |
nuclear@3 | 20 |
nuclear@3 | 21 Object::Object() |
nuclear@3 | 22 { |
nuclear@3 | 23 mesh = 0; |
nuclear@3 | 24 } |
nuclear@3 | 25 |
nuclear@4 | 26 void Object::set_name(const char *name) |
nuclear@4 | 27 { |
nuclear@4 | 28 this->name = std::string(name); |
nuclear@4 | 29 } |
nuclear@4 | 30 |
nuclear@4 | 31 const char *Object::get_name() const |
nuclear@4 | 32 { |
nuclear@4 | 33 return name.c_str(); |
nuclear@4 | 34 } |
nuclear@4 | 35 |
nuclear@3 | 36 void Object::set_mesh(Mesh *mesh) |
nuclear@3 | 37 { |
nuclear@3 | 38 this->mesh = mesh; |
nuclear@3 | 39 } |
nuclear@3 | 40 |
nuclear@3 | 41 Mesh *Object::get_mesh() const |
nuclear@3 | 42 { |
nuclear@3 | 43 return mesh; |
nuclear@3 | 44 } |
nuclear@3 | 45 |
nuclear@3 | 46 void Object::render() const |
nuclear@3 | 47 { |
nuclear@3 | 48 if(!mesh) return; |
nuclear@3 | 49 |
nuclear@3 | 50 mtl.setup(); |
nuclear@3 | 51 mesh->draw(); |
nuclear@3 | 52 } |