dx11test

annotate dx11test.vcxproj @ 0:647ba0689512

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 21 Jun 2013 07:33:06 +0300
parents
children ec02798ee83b
rev   line source
nuclear@0 1 <?xml version="1.0" encoding="utf-8"?>
nuclear@0 2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
nuclear@0 3 <ItemGroup Label="ProjectConfigurations">
nuclear@0 4 <ProjectConfiguration Include="Debug|Win32">
nuclear@0 5 <Configuration>Debug</Configuration>
nuclear@0 6 <Platform>Win32</Platform>
nuclear@0 7 </ProjectConfiguration>
nuclear@0 8 <ProjectConfiguration Include="Release|Win32">
nuclear@0 9 <Configuration>Release</Configuration>
nuclear@0 10 <Platform>Win32</Platform>
nuclear@0 11 </ProjectConfiguration>
nuclear@0 12 </ItemGroup>
nuclear@0 13 <PropertyGroup Label="Globals">
nuclear@0 14 <ProjectGuid>{F55C35D3-5A5C-4438-B8AA-E5DFA0EED734}</ProjectGuid>
nuclear@0 15 <Keyword>Win32Proj</Keyword>
nuclear@0 16 <RootNamespace>dx11test</RootNamespace>
nuclear@0 17 </PropertyGroup>
nuclear@0 18 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
nuclear@0 19 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
nuclear@0 20 <ConfigurationType>Application</ConfigurationType>
nuclear@0 21 <UseDebugLibraries>true</UseDebugLibraries>
nuclear@0 22 <PlatformToolset>v110</PlatformToolset>
nuclear@0 23 <CharacterSet>MultiByte</CharacterSet>
nuclear@0 24 </PropertyGroup>
nuclear@0 25 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
nuclear@0 26 <ConfigurationType>Application</ConfigurationType>
nuclear@0 27 <UseDebugLibraries>false</UseDebugLibraries>
nuclear@0 28 <PlatformToolset>v110</PlatformToolset>
nuclear@0 29 <WholeProgramOptimization>true</WholeProgramOptimization>
nuclear@0 30 <CharacterSet>MultiByte</CharacterSet>
nuclear@0 31 </PropertyGroup>
nuclear@0 32 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
nuclear@0 33 <ImportGroup Label="ExtensionSettings">
nuclear@0 34 </ImportGroup>
nuclear@0 35 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
nuclear@0 36 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
nuclear@0 37 </ImportGroup>
nuclear@0 38 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
nuclear@0 39 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
nuclear@0 40 </ImportGroup>
nuclear@0 41 <PropertyGroup Label="UserMacros" />
nuclear@0 42 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
nuclear@0 43 <LinkIncremental>true</LinkIncremental>
nuclear@0 44 </PropertyGroup>
nuclear@0 45 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
nuclear@0 46 <LinkIncremental>false</LinkIncremental>
nuclear@0 47 </PropertyGroup>
nuclear@0 48 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
nuclear@0 49 <ClCompile>
nuclear@0 50 <PrecompiledHeader>
nuclear@0 51 </PrecompiledHeader>
nuclear@0 52 <WarningLevel>Level3</WarningLevel>
nuclear@0 53 <Optimization>Disabled</Optimization>
nuclear@0 54 <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
nuclear@0 55 </ClCompile>
nuclear@0 56 <Link>
nuclear@0 57 <SubSystem>Console</SubSystem>
nuclear@0 58 <GenerateDebugInformation>true</GenerateDebugInformation>
nuclear@0 59 <AdditionalDependencies>dxgi.lib;d3d11.lib;d3dx11.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
nuclear@0 60 </Link>
nuclear@0 61 </ItemDefinitionGroup>
nuclear@0 62 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
nuclear@0 63 <ClCompile>
nuclear@0 64 <WarningLevel>Level3</WarningLevel>
nuclear@0 65 <PrecompiledHeader>
nuclear@0 66 </PrecompiledHeader>
nuclear@0 67 <Optimization>MaxSpeed</Optimization>
nuclear@0 68 <FunctionLevelLinking>true</FunctionLevelLinking>
nuclear@0 69 <IntrinsicFunctions>true</IntrinsicFunctions>
nuclear@0 70 <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
nuclear@0 71 </ClCompile>
nuclear@0 72 <Link>
nuclear@0 73 <SubSystem>Console</SubSystem>
nuclear@0 74 <GenerateDebugInformation>true</GenerateDebugInformation>
nuclear@0 75 <EnableCOMDATFolding>true</EnableCOMDATFolding>
nuclear@0 76 <OptimizeReferences>true</OptimizeReferences>
nuclear@0 77 <AdditionalDependencies>dxgi.lib;d3d11.lib;d3dx11.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
nuclear@0 78 </Link>
nuclear@0 79 </ItemDefinitionGroup>
nuclear@0 80 <ItemGroup>
nuclear@0 81 <ClCompile Include="main.cc" />
nuclear@0 82 <ClCompile Include="vec.cc" />
nuclear@0 83 </ItemGroup>
nuclear@0 84 <ItemGroup>
nuclear@0 85 <ClInclude Include="vec.h" />
nuclear@0 86 </ItemGroup>
nuclear@0 87 <ItemGroup>
nuclear@0 88 <None Include="shader.hlsl">
nuclear@0 89 <FileType>Document</FileType>
nuclear@0 90 </None>
nuclear@0 91 </ItemGroup>
nuclear@0 92 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
nuclear@0 93 <ImportGroup Label="ExtensionTargets">
nuclear@0 94 </ImportGroup>
nuclear@0 95 </Project>