dungeon_crawler

view prototype/data/fire.psys @ 52:bcdea26c8f27

foo
author John Tsiombikas <nuclear@member.fsf.org>
date Tue, 18 Sep 2012 18:34:28 +0300
parents f3030df27110
children 1ea56011c1ff
line source
1 # fire particle system definition
2 #
3 # lines of key = value pairs.
4 # animated attributes can be defined as key(time) = value.
5 # time defaults to 0 if missing. time values can have an optional s suffix,
6 # signifying seconds, otherwise they are assumed to be in milliseconds.
7 #
8 # string values enclosed in double quotes
9 # vector values enclosed in square brackets [x y z]
10 # randomized values have a pair of values/vectors separated by a tilde:
11 # center ~ range. If the range is missing, it's assumed to be 0.
13 texture = "fire_particle.png"
14 rate = 20
15 life = 0.9
16 grav = [0 0.5 0]
17 spawn_range = 0.025
19 size = 0.1
21 pcolor(0) = [1.0 0.5 0.2]
22 pcolor(700) = [1.0 0.3 0.2]
23 pcolor(900) = [0.4 0.4 0.4]
25 palpha(0) = 1
26 palpha(700) = 0.8
27 palpha(900) = 0