dungeon_crawler

annotate prototype/src/opengl.h @ 70:f55ddab0f3a4

"fixed" the disappearing lights issue
author John Tsiombikas <nuclear@member.fsf.org>
date Tue, 09 Oct 2012 02:54:01 +0300
parents 8fb37db44fd8
children
rev   line source
nuclear@1 1 #ifndef OPENGL_H_
nuclear@1 2 #define OPENGL_H_
nuclear@1 3
nuclear@1 4 #include <GL/glew.h>
nuclear@1 5
nuclear@1 6 #ifndef __APPLE__
nuclear@1 7 #include <GL/glut.h>
nuclear@1 8 #else
nuclear@1 9 #include <GLUT/glut.h>
nuclear@1 10 #endif
nuclear@1 11
nuclear@18 12 #define CHECKGLERR \
nuclear@18 13 do { \
nuclear@18 14 int err = glGetError(); \
nuclear@18 15 if(err) { \
nuclear@18 16 fprintf(stderr, "%s:%d: OpenGL error 0x%x: %s\n", __FILE__, __LINE__, err, strglerr(err)); \
nuclear@18 17 abort(); \
nuclear@18 18 } \
nuclear@18 19 } while(0)
nuclear@18 20
nuclear@18 21
nuclear@7 22 class Matrix4x4;
nuclear@7 23
nuclear@7 24 void load_matrix(const Matrix4x4 &m);
nuclear@7 25 void mult_matrix(const Matrix4x4 &m);
nuclear@7 26
nuclear@18 27 const char *strglerr(int err);
nuclear@18 28
nuclear@1 29 #endif /* OPENGL_H_ */