dungeon_crawler
annotate prototype/src/material.h @ 70:f55ddab0f3a4
"fixed" the disappearing lights issue
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Tue, 09 Oct 2012 02:54:01 +0300 |
parents | 0588f8a1a351 |
children |
rev | line source |
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nuclear@11 | 1 #ifndef MATERIAL_H_ |
nuclear@11 | 2 #define MATERIAL_H_ |
nuclear@11 | 3 |
nuclear@11 | 4 #include "color.h" |
nuclear@48 | 5 #include "texture.h" |
nuclear@11 | 6 |
nuclear@11 | 7 enum { |
nuclear@11 | 8 TEXTYPE_DIFFUSE, |
nuclear@11 | 9 TEXTYPE_NORMAL, |
nuclear@11 | 10 TEXTYPE_SPECULAR, |
nuclear@11 | 11 |
nuclear@11 | 12 NUM_TEXTURE_TYPES |
nuclear@11 | 13 }; |
nuclear@11 | 14 |
nuclear@11 | 15 class Material { |
nuclear@21 | 16 public: |
nuclear@11 | 17 Color kd, ks; |
nuclear@11 | 18 double shin; |
nuclear@11 | 19 unsigned int tex[NUM_TEXTURE_TYPES]; |
nuclear@11 | 20 |
nuclear@11 | 21 Material(); |
nuclear@11 | 22 |
nuclear@11 | 23 void load(const aiMaterial *assmat, TextureSet *texset = 0); |
nuclear@11 | 24 |
nuclear@11 | 25 void setup() const; |
nuclear@11 | 26 }; |
nuclear@11 | 27 |
nuclear@11 | 28 #endif // MATERIAL_H_ |