dungeon_crawler

annotate prototype/src/tile.h @ 5:252a00508411

more stuff
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 12 Aug 2012 07:07:57 +0300
parents 158de53b4e18
children 8fb37db44fd8
rev   line source
nuclear@1 1 #ifndef TILE_H_
nuclear@1 2 #define TILE_H_
nuclear@1 3
nuclear@2 4 #include <vector>
nuclear@4 5 #include <assimp/aiScene.h>
nuclear@2 6 #include "mesh.h"
nuclear@4 7 #include "light.h"
nuclear@2 8
nuclear@3 9 enum {
nuclear@3 10 TILE_NORTH = 1,
nuclear@3 11 TILE_SOUTH = 2,
nuclear@3 12 TILE_EAST = 4,
nuclear@3 13 TILE_WEST = 8,
nuclear@3 14 TILE_ALL = 0xf
nuclear@3 15 };
nuclear@3 16
nuclear@1 17 class Tile {
nuclear@2 18 private:
nuclear@2 19 std::vector<Mesh*> meshes;
nuclear@4 20 std::vector<unsigned int> mesh_side;
nuclear@3 21 std::vector<Light*> lights;
nuclear@2 22
nuclear@4 23 int load_lights(const aiScene *scn);
nuclear@4 24 int load_meshes(const aiScene *scn);
nuclear@4 25
nuclear@1 26 public:
nuclear@1 27 bool load(const char *fname);
nuclear@1 28
nuclear@3 29 void draw(unsigned int drawmask) const;
nuclear@1 30 };
nuclear@1 31
nuclear@5 32
nuclear@1 33 #endif // TILE_H_