dungeon_crawler

annotate prototype/src/mesh.h @ 2:1f61f2a02832

added mesh class
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 09 Aug 2012 06:20:27 +0300
parents
children 158de53b4e18
rev   line source
nuclear@2 1 #ifndef MESH_H_
nuclear@2 2 #define MESH_H_
nuclear@2 3
nuclear@2 4 #include <string>
nuclear@2 5 #include <assimp/assimp.h>
nuclear@2 6 #include <assimp/aiScene.h>
nuclear@2 7
nuclear@2 8 enum {
nuclear@2 9 MESH_ATTR_VERTEX,
nuclear@2 10 MESH_ATTR_NORMAL,
nuclear@2 11 MESH_ATTR_TANGENT,
nuclear@2 12 MESH_ATTR_TEXCOORD,
nuclear@2 13
nuclear@2 14 NUM_MESH_ATTR
nuclear@2 15 };
nuclear@2 16
nuclear@2 17
nuclear@2 18 class Mesh {
nuclear@2 19 private:
nuclear@2 20 std::string name;
nuclear@2 21
nuclear@2 22 unsigned int nverts, nfaces;
nuclear@2 23
nuclear@2 24 unsigned int vbo[NUM_MESH_ATTR];
nuclear@2 25 unsigned int ibo;
nuclear@2 26
nuclear@2 27 int tang_loc;
nuclear@2 28
nuclear@2 29 public:
nuclear@2 30 Mesh();
nuclear@2 31 ~Mesh();
nuclear@2 32
nuclear@2 33 bool create(const aiScene *scn, aiMesh *aim);
nuclear@2 34 void destroy();
nuclear@2 35
nuclear@2 36 void set_attrib_location(int attr, int loc);
nuclear@2 37 int get_attrib_location(int attr) const;
nuclear@2 38
nuclear@2 39 void draw() const;
nuclear@2 40 };
nuclear@2 41
nuclear@2 42 #endif // MESH_H_