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1 #include <stdio.h>
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2 #include <stdlib.h>
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3 #include <string.h>
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4 #include <math.h>
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5 #include <conio.h>
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6 #include "wvga.h"
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7 #include "texture.h"
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8 #include "palman.h"
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9
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10 #ifndef M_PI
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11 #define M_PI 3.14159265
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12 #endif
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13
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14 #define WIDTH 320
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15 #define HEIGHT 200
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16
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17 int init(void);
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18 void cleanup(void);
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19 void display(void);
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20 int calc_tunnel_mapping(void);
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21
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22 static unsigned char *fbuf;
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23 static struct texture *tex;
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24 static int colrange;
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25
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26 static char *tex_fname;
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27
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28 static unsigned long *umap, *vmap;
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29
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30 static unsigned long frames;
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31 static unsigned long start_time;
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32
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33 int main(int argc, char **argv)
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34 {
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35 if(argc > 1) {
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36 tex_fname = argv[1];
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37 }
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38
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39 if(init() == -1) {
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40 return 1;
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41 }
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42
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43 while(!kbhit()) {
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44 display();
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45 }
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46 cleanup();
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47 return 0;
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48 }
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49
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50 int init(void)
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51 {
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52 int i;
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53 struct palm_color *pal;
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54
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55 if(!(fbuf = malloc(WIDTH * HEIGHT))) {
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56 fprintf(stderr, "failed to allocate framebuffer\n");
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57 return -1;
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58 }
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59
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60 if(calc_tunnel_mapping() == -1) {
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61 fprintf(stderr, "failed to precalc tunnel mapping\n");
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62 return 1;
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63 }
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64
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65 if(tex_fname) {
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66 if(!(tex = load_texture(tex_fname))) {
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67 fprintf(stderr, "failed to load texture: %s\n", tex_fname);
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68 free(fbuf);
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69 return -1;
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70 }
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71
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72 } else {
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73 fprintf(stderr, "FOO\n");
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74 return -1;
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75 }
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76
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77 set_video_mode(0x13);
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78
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79 palm_build();
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80 get_texture_pixels(tex);
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81
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82 pal = palm_palette();
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83 for(i=0; i<palm_palette_size(); i++) {
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84 set_pal_entry(i, pal[i].r, pal[i].g, pal[i].b);
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85 }
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86 colrange = palm_color_range();
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87
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88 return 0;
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89 }
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90
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91 void cleanup(void)
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92 {
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93 free_texture(tex);
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94 free(fbuf);
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95 set_video_mode(0x3);
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96 }
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97
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98 void display(void)
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99 {
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100 static unsigned long msec;
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101
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102 unsigned int i;
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103 unsigned char voffs = msec >> 3;
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104 unsigned char uoffs = msec >> 6;
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105
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106 unsigned char *fbptr = fbuf;
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107 unsigned long *uptr = umap;
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108 unsigned long *vptr = vmap;
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109
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110 for(i=0; i<64000; i++) {
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111 unsigned long u = *uptr++;
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112 unsigned long v = *vptr++;
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113 unsigned long tx = ((((unsigned long)(u - uoffs) << 3) & 0xff) * tex->width) >> 8;
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114 unsigned long ty = (((unsigned long)(v + voffs) & 0xff) * tex->height) >> 8;
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115
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116 unsigned long base = tex->pixels[ty * tex->width + tx];
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117 long zcue_shift = colrange - (v >> 6);
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118 if(zcue_shift < 0) {
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119 zcue_shift = 0;
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120 }
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121 *fbptr++ = (unsigned char)(base + zcue_shift);
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122 }
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123
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124 copy_frame(fbuf);
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125 msec += 33;
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126 }
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127
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128 int calc_tunnel_mapping(void)
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129 {
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130 int i, j;
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131 unsigned long *uptr, *vptr;
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132 float diag_dist = sqrt(1.33333 * 1.33333 + 1.0);
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133
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134 if(!(umap = malloc(WIDTH * HEIGHT * sizeof *umap))) {
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135 return -1;
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136 }
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137 if(!(vmap = malloc(WIDTH * HEIGHT * sizeof *umap))) {
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138 free(umap);
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139 return -1;
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140 }
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141
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142 uptr = umap;
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143 vptr = vmap;
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144
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145 for(i=0; i<HEIGHT; i++) {
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146 for(j=0; j<WIDTH; j++) {
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147 float x = ((float)j / WIDTH * 2.0 - 1.0) * 1.33333;
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148 float y = (float)i / HEIGHT * 2.0 - 1.0;
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149 float angle, z, dist;
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150
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151 if(fabs(x) > 0.00001) {
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152 angle = atan2(y, x) + M_PI;
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153 } else {
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154 angle = y < 0.0 ? M_PI / 2.0 : 3.0 * M_PI / 2.0;
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155 }
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156 dist = sqrt(x * x + y * y);
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157 z = 2.0 / dist;
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158
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159 *uptr++ = (unsigned int)(angle * 0.5 / M_PI * 255.0);
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160 *vptr++ = (unsigned int)(z * 255.0);
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161 }
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162 }
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163 return 0;
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164 }
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