annotate src/texture.h @ 12:c29a6e024950
merged
author |
John Tsiombikas <nuclear@member.fsf.org> |
date |
Mon, 28 Nov 2011 05:03:22 +0200 |
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c3e0bccd673e |
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nuclear@3
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1 /*
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2 256-color 3D graphics hack for real-mode DOS.
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3 Copyright (C) 2011 John Tsiombikas <nuclear@member.fsf.org>
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4
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5 This program is free software: you can redistribute it and/or modify
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6 it under the terms of the GNU General Public License as published by
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7 the Free Software Foundation, either version 3 of the License, or
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8 (at your option) any later version.
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9
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10 This program is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 GNU General Public License for more details.
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14
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15 You should have received a copy of the GNU General Public License
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16 along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18 #ifndef TEXTURE_H_
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19 #define TEXTURE_H_
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20
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21 struct texture {
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22 int width, height;
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23 unsigned char *pixels;
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24
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25 struct {
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26 unsigned char r, g, b;
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27 } *palette;
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28 int num_colors;
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29
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30 FILE *file;
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31 };
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32
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33 struct texture *load_texture(const char *fname);
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34 void free_texture(struct texture *tex);
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35
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36 unsigned char *get_texture_pixels(struct texture *tex);
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37 int find_texture_color(struct texture *tex, int r, int g, int b);
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38
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39 struct texture *tex_gen_checker(int xsz, int ysz, int usub, int vsub, int c1, int c2);
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40
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41 #endif /* TEXTURE_H_ */
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