dos3d

view src/texture.h @ 4:c3e0bccd673e

added texture mapping
author John Tsiombikas <nuclear@member.fsf.org>
date Mon, 21 Nov 2011 11:51:23 +0200
parents 0e781cc43178
children 3239511d1a76
line source
1 /*
2 256-color 3D graphics hack for real-mode DOS.
3 Copyright (C) 2011 John Tsiombikas <nuclear@member.fsf.org>
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18 #ifndef TEXTURE_H_
19 #define TEXTURE_H_
21 struct texture {
22 int width, height;
23 unsigned char *pixels;
25 struct {
26 unsigned char r, g, b;
27 } *palette;
28 int num_colors;
30 FILE *file;
31 };
33 struct texture *load_texture(const char *fname);
34 void free_texture(struct texture *tex);
36 struct texture *tex_gen_checker(int xsz, int ysz, int usub, int vsub, int c1, int c2);
38 unsigned char *get_texture_pixels(struct texture *tex);
39 int find_texture_color(struct texture *tex, int r, int g, int b);
41 #endif /* TEXTURE_H_ */