deepstone

annotate src/vmath.h @ 28:11d14f688485

added clipping
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 22 Sep 2013 06:38:08 +0300
parents 61d97b17cd2b
children
rev   line source
nuclear@15 1 #ifndef VMATH_H_
nuclear@15 2 #define VMATH_H_
nuclear@15 3
nuclear@21 4 #include <math.h>
nuclear@26 5 #include "fixedp.h"
nuclear@21 6
nuclear@21 7 #ifndef M_PI
nuclear@21 8 #define M_PI 3.1415926536
nuclear@21 9 #endif
nuclear@21 10
nuclear@15 11 typedef struct {
nuclear@15 12 float x, y, z, w;
nuclear@15 13 } vec4_t;
nuclear@15 14
nuclear@15 15 typedef struct {
nuclear@15 16 float x, y, z;
nuclear@15 17 } vec3_t;
nuclear@15 18
nuclear@15 19 typedef struct {
nuclear@15 20 float x, y;
nuclear@15 21 } vec2_t;
nuclear@15 22
nuclear@25 23 typedef struct {
nuclear@25 24 fixed x, y, z, w;
nuclear@25 25 } vec4x_t;
nuclear@25 26
nuclear@25 27 typedef struct {
nuclear@25 28 fixed x, y, z;
nuclear@25 29 } vec3x_t;
nuclear@25 30
nuclear@25 31 typedef struct {
nuclear@25 32 fixed x, y;
nuclear@25 33 } vec2x_t;
nuclear@25 34
nuclear@28 35 typedef struct {
nuclear@28 36 vec3_t origin, dir;
nuclear@28 37 } ray3_t;
nuclear@28 38
nuclear@28 39 #define vec3_dot(a, b) ((a).x * (b).x + (a).y * (b).y + (a).z * (b).z)
nuclear@28 40
nuclear@28 41 #define vec2_lerp(res, a, b, t) \
nuclear@28 42 do { \
nuclear@28 43 (res).x = (a).x + ((b).x - (a).x) * (t); \
nuclear@28 44 (res).y = (a).y + ((b).y - (a).y) * (t); \
nuclear@28 45 } while(0)
nuclear@28 46
nuclear@28 47 #define vec3_lerp(res, a, b, t) \
nuclear@28 48 do { \
nuclear@28 49 (res).x = (a).x + ((b).x - (a).x) * (t); \
nuclear@28 50 (res).y = (a).y + ((b).y - (a).y) * (t); \
nuclear@28 51 (res).z = (a).z + ((b).z - (a).z) * (t); \
nuclear@28 52 } while(0)
nuclear@28 53
nuclear@28 54 #define ray3_point(res, ray, t) \
nuclear@28 55 do { \
nuclear@28 56 (res).x = (ray).origin.x + (ray).dir.x * (t); \
nuclear@28 57 (res).y = (ray).origin.y + (ray).dir.y * (t); \
nuclear@28 58 (res).z = (ray).origin.z + (ray).dir.z * (t); \
nuclear@28 59 } while(0)
nuclear@25 60
nuclear@25 61 #define vec2_to_fixed2(v, f) \
nuclear@25 62 do { \
nuclear@28 63 (f).x = fixedf((v).x); \
nuclear@28 64 (f).y = fixedf((v).y); \
nuclear@25 65 } while(0)
nuclear@25 66
nuclear@25 67 #define vec3_to_fixed3(v, f) \
nuclear@25 68 do { \
nuclear@28 69 (f).x = fixedf((v).x); \
nuclear@28 70 (f).y = fixedf((v).y); \
nuclear@28 71 (f).z = fixedf((v).z); \
nuclear@25 72 } while(0)
nuclear@25 73
nuclear@25 74 #define vec4_to_fixed4(v, f) \
nuclear@25 75 do { \
nuclear@28 76 (f).x = fixedf((v).x); \
nuclear@28 77 (f).y = fixedf((v).y); \
nuclear@28 78 (f).z = fixedf((v).z); \
nuclear@28 79 (f).w = fixedf((v).w); \
nuclear@25 80 } while(0)
nuclear@25 81
nuclear@25 82
nuclear@25 83 #define fixed2_to_vec2(f, v) \
nuclear@25 84 do { \
nuclear@28 85 (v).x = fixed_float((f).x); \
nuclear@28 86 (v).y = fixed_float((f).y); \
nuclear@25 87 } while(0)
nuclear@25 88
nuclear@25 89 #define fixed3_to_vec3(f, v) \
nuclear@25 90 do { \
nuclear@28 91 (v).x = fixed_float((f).x); \
nuclear@28 92 (v).y = fixed_float((f).y); \
nuclear@28 93 (v).z = fixed_float((f).z); \
nuclear@25 94 } while(0)
nuclear@25 95
nuclear@25 96 #define fixed4_to_vec4(f, v) \
nuclear@25 97 do { \
nuclear@28 98 (v).x = fixed_float((f).x); \
nuclear@28 99 (v).y = fixed_float((f).y); \
nuclear@28 100 (v).z = fixed_float((f).z); \
nuclear@28 101 (v).w = fixed_float((f).w); \
nuclear@25 102 } while(0)
nuclear@25 103
nuclear@15 104
nuclear@15 105 #endif /* VMATH_H_ */