cubemapper
annotate src/texture.h @ 1:d7a29cb7ac8d
resize to the final cubemap face size
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Fri, 28 Jul 2017 07:44:35 +0300 |
parents | 8fc9e1d3aad2 |
children | 2bfafdced01a |
rev | line source |
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nuclear@0 | 1 #ifndef TEXTURE_H_ |
nuclear@0 | 2 #define TEXTURE_H_ |
nuclear@0 | 3 |
nuclear@0 | 4 #include <gmath/gmath.h> |
nuclear@0 | 5 |
nuclear@0 | 6 class Texture { |
nuclear@0 | 7 private: |
nuclear@0 | 8 int width, height; |
nuclear@0 | 9 int tex_width, tex_height; |
nuclear@0 | 10 unsigned int tex; |
nuclear@0 | 11 Mat4 tmat; |
nuclear@0 | 12 |
nuclear@0 | 13 public: |
nuclear@0 | 14 Texture(); |
nuclear@0 | 15 ~Texture(); |
nuclear@0 | 16 |
nuclear@1 | 17 int get_width() const; |
nuclear@1 | 18 int get_height() const; |
nuclear@1 | 19 |
nuclear@0 | 20 bool load(const char *fname); |
nuclear@0 | 21 |
nuclear@0 | 22 const Mat4 &texture_matrix() const; |
nuclear@0 | 23 void bind(bool loadmat = true) const; |
nuclear@0 | 24 }; |
nuclear@0 | 25 |
nuclear@0 | 26 #endif // TEXTURE_H_ |