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1 /*
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2 Cubemapper - a program for converting panoramic images into cubemaps
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3 Copyright (C) 2017 John Tsiombikas <nuclear@member.fsf.org>
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4
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5 This program is free software: you can redistribute it and/or modify
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6 it under the terms of the GNU General Public License as published by
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7 the Free Software Foundation, either version 3 of the License, or
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8 (at your option) any later version.
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9
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10 This program is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 GNU General Public License for more details.
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14
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15 You should have received a copy of the GNU General Public License
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16 along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18 #ifndef MESHGEN_H_
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19 #define MESHGEN_H_
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20
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21 #include <gmath/gmath.h>
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22
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23 class Mesh;
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24
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25 void gen_sphere(Mesh *mesh, float rad, int usub, int vsub, float urange = 1.0, float vrange = 1.0);
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26 void gen_geosphere(Mesh *mesh, float rad, int subdiv, bool hemi = false);
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27 void gen_torus(Mesh *mesh, float mainrad, float ringrad, int usub, int vsub, float urange = 1.0, float vrange = 1.0);
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28 void gen_cylinder(Mesh *mesh, float rad, float height, int usub, int vsub, int capsub = 0, float urange = 1.0, float vrange = 1.0);
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29 void gen_cone(Mesh *mesh, float rad, float height, int usub, int vsub, int capsub = 0, float urange = 1.0, float vrange = 1.0);
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30 void gen_plane(Mesh *mesh, float width, float height, int usub = 1, int vsub = 1);
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31 void gen_heightmap(Mesh *mesh, float width, float height, int usub, int vsub, float (*hf)(float, float, void*), void *hfdata = 0);
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32 void gen_box(Mesh *mesh, float xsz, float ysz, float zsz, int usub = 1, int vsub = 1);
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33
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34 void gen_revol(Mesh *mesh, int usub, int vsub, Vec2 (*rfunc)(float, float, void*), void *cls = 0);
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35 void gen_revol(Mesh *mesh, int usub, int vsub, Vec2 (*rfunc)(float, float, void*), Vec2 (*nfunc)(float, float, void*), void *cls);
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36
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37 /* callback args: (float u, float v, void *cls) -> Vec2 XZ offset u,v in [0, 1] */
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38 void gen_sweep(Mesh *mesh, float height, int usub, int vsub, Vec2 (*sfunc)(float, float, void*), void *cls = 0);
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39
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40 #endif // MESHGEN_H_
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