cubemapper

annotate src/meshgen.h @ 4:2bfafdced01a

added README, COPYING, and copyright headers
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 30 Jul 2017 16:11:19 +0300
parents 8fc9e1d3aad2
children
rev   line source
nuclear@4 1 /*
nuclear@4 2 Cubemapper - a program for converting panoramic images into cubemaps
nuclear@4 3 Copyright (C) 2017 John Tsiombikas <nuclear@member.fsf.org>
nuclear@4 4
nuclear@4 5 This program is free software: you can redistribute it and/or modify
nuclear@4 6 it under the terms of the GNU General Public License as published by
nuclear@4 7 the Free Software Foundation, either version 3 of the License, or
nuclear@4 8 (at your option) any later version.
nuclear@4 9
nuclear@4 10 This program is distributed in the hope that it will be useful,
nuclear@4 11 but WITHOUT ANY WARRANTY; without even the implied warranty of
nuclear@4 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
nuclear@4 13 GNU General Public License for more details.
nuclear@4 14
nuclear@4 15 You should have received a copy of the GNU General Public License
nuclear@4 16 along with this program. If not, see <http://www.gnu.org/licenses/>.
nuclear@4 17 */
nuclear@0 18 #ifndef MESHGEN_H_
nuclear@0 19 #define MESHGEN_H_
nuclear@0 20
nuclear@0 21 #include <gmath/gmath.h>
nuclear@0 22
nuclear@0 23 class Mesh;
nuclear@0 24
nuclear@0 25 void gen_sphere(Mesh *mesh, float rad, int usub, int vsub, float urange = 1.0, float vrange = 1.0);
nuclear@0 26 void gen_geosphere(Mesh *mesh, float rad, int subdiv, bool hemi = false);
nuclear@0 27 void gen_torus(Mesh *mesh, float mainrad, float ringrad, int usub, int vsub, float urange = 1.0, float vrange = 1.0);
nuclear@0 28 void gen_cylinder(Mesh *mesh, float rad, float height, int usub, int vsub, int capsub = 0, float urange = 1.0, float vrange = 1.0);
nuclear@0 29 void gen_cone(Mesh *mesh, float rad, float height, int usub, int vsub, int capsub = 0, float urange = 1.0, float vrange = 1.0);
nuclear@0 30 void gen_plane(Mesh *mesh, float width, float height, int usub = 1, int vsub = 1);
nuclear@0 31 void gen_heightmap(Mesh *mesh, float width, float height, int usub, int vsub, float (*hf)(float, float, void*), void *hfdata = 0);
nuclear@0 32 void gen_box(Mesh *mesh, float xsz, float ysz, float zsz, int usub = 1, int vsub = 1);
nuclear@0 33
nuclear@0 34 void gen_revol(Mesh *mesh, int usub, int vsub, Vec2 (*rfunc)(float, float, void*), void *cls = 0);
nuclear@0 35 void gen_revol(Mesh *mesh, int usub, int vsub, Vec2 (*rfunc)(float, float, void*), Vec2 (*nfunc)(float, float, void*), void *cls);
nuclear@0 36
nuclear@0 37 /* callback args: (float u, float v, void *cls) -> Vec2 XZ offset u,v in [0, 1] */
nuclear@0 38 void gen_sweep(Mesh *mesh, float height, int usub, int vsub, Vec2 (*sfunc)(float, float, void*), void *cls = 0);
nuclear@0 39
nuclear@0 40 #endif // MESHGEN_H_