conworlds
diff src/vr/vr.h @ 5:8b7da5ab814e
vr wrapper in progress
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Wed, 20 Aug 2014 16:34:43 +0300 |
parents | e6948e131526 |
children | 3c36bc28c6c2 |
line diff
1.1 --- a/src/vr/vr.h Wed Aug 20 06:33:43 2014 +0300 1.2 +++ b/src/vr/vr.h Wed Aug 20 16:34:43 2014 +0300 1.3 @@ -1,6 +1,11 @@ 1.4 #ifndef VR_H_ 1.5 #define VR_H_ 1.6 1.7 +enum { 1.8 + VR_EYE_LEFT, 1.9 + VR_EYE_RIGHT 1.10 +}; 1.11 + 1.12 #ifdef __cplusplus 1.13 extern "C" { 1.14 #endif 1.15 @@ -14,17 +19,21 @@ 1.16 int vr_use_module(int idx); 1.17 int vr_use_module_named(const char *name); 1.18 1.19 +/* if we're using a vr module which requires a specific output resolution, vr_display_size 1.20 + * returns non-zero, and writes the size through the xsz/ysz pointers. Otherwise returns 0 1.21 + */ 1.22 +int vr_display_size(int *xsz, int *ysz); 1.23 +int vr_eye_texture_size(int eye, int *xsz, int *ysz); 1.24 + 1.25 /* returns non-zero if the active vr module provides this kind of matrix 1.26 * information, otherwise it returns zero, and sets mat to identity 1.27 */ 1.28 int vr_view_matrix(int eye, float *mat); 1.29 int vr_proj_matrix(int eye, float *mat); 1.30 1.31 -/* fbtex should be a texture containing both eye views side by side (LR) */ 1.32 -void vr_present(unsigned int fbtex); 1.33 - 1.34 -/* set the area of the framebuffer texture to be used */ 1.35 -void vr_fbrect(float u, float umax, float v, float vmax); 1.36 +void vr_begin(int eye); 1.37 +void vr_end(void); 1.38 +void vr_present(void); 1.39 1.40 #ifdef __cplusplus 1.41 }