clray

view src/clray.cc @ 46:b5eb404af481

- added -d switch to start in OpenGL rendering mode
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 29 Aug 2010 14:02:37 +0100
parents f9eec11e5acc
children 30bf84881553
line source
1 #include <stdio.h>
2 #include <stdlib.h>
3 #include <string.h>
4 #include <ctype.h>
5 #include <errno.h>
6 #ifndef __APPLE__
7 #include <GL/glut.h>
8 #else
9 #include <GLUT/glut.h>
10 #endif
11 #include "rt.h"
12 #include "matrix.h"
13 #include "scene.h"
14 #include "ocl.h"
16 void cleanup();
17 void disp();
18 void reshape(int x, int y);
19 void keyb(unsigned char key, int x, int y);
20 void mouse(int bn, int status, int x, int y);
21 void motion(int x, int y);
22 bool write_ppm(const char *fname, float *fb, int xsz, int ysz);
24 static int xsz, ysz;
25 static bool need_update = true;
27 static float cam_theta, cam_phi = 25.0;
28 static float cam_dist = 10.0;
30 static bool dbg_glrender = false;
31 static bool dbg_show_kdtree = false;
32 static bool dbg_show_obj = true;
34 static Scene scn;
35 static unsigned int tex;
38 int main(int argc, char **argv)
39 {
40 glutInitWindowSize(800, 600);
41 glutInit(&argc, argv);
43 int loaded = 0;
44 for(int i=1; i<argc; i++) {
45 if(argv[i][0] == '-' && argv[i][2] == 0) {
46 switch(argv[i][1]) {
47 case 'i':
48 if(!argv[++i] || !isdigit(argv[i][0])) {
49 fprintf(stderr, "-i must be followed by the intersection cost\n");
50 return 1;
51 }
53 set_accel_param(ACCEL_PARAM_COST_INTERSECT, atoi(argv[i]));
54 break;
56 case 't':
57 if(!argv[++i] || !isdigit(argv[i][0])) {
58 fprintf(stderr, "-t must be followed by the traversal cost\n");
59 return 1;
60 }
62 set_accel_param(ACCEL_PARAM_COST_TRAVERSE, atoi(argv[i]));
63 break;
65 case 'c':
66 if(!argv[++i] || !isdigit(argv[i][0])) {
67 fprintf(stderr, "-c must be followed by the max number of items per leaf node\n");
68 return 1;
69 }
71 set_accel_param(ACCEL_PARAM_MAX_NODE_ITEMS, atoi(argv[i]));
72 break;
74 case 'd':
75 dbg_glrender = true;
76 break;
78 default:
79 fprintf(stderr, "unrecognized option: %s\n", argv[i]);
80 return 1;
81 }
82 } else {
83 if(!scn.load(argv[i])) {
84 fprintf(stderr, "failed to load scene: %s\n", argv[i]);
85 return false;
86 }
87 loaded++;
88 }
89 }
91 if(!loaded) {
92 fprintf(stderr, "you must specify a scene file to load\n");
93 return false;
94 }
95 if(!scn.get_num_faces()) {
96 fprintf(stderr, "didn't load any polygons\n");
97 return false;
98 }
100 glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
101 glutCreateWindow("OpenCL Raytracer");
103 xsz = glutGet(GLUT_WINDOW_WIDTH);
104 ysz = glutGet(GLUT_WINDOW_HEIGHT);
106 glutDisplayFunc(disp);
107 glutReshapeFunc(reshape);
108 glutKeyboardFunc(keyb);
109 glutMouseFunc(mouse);
110 glutMotionFunc(motion);
112 unsigned int *test_pattern = new unsigned int[xsz * ysz];
113 for(int i=0; i<ysz; i++) {
114 for(int j=0; j<xsz; j++) {
115 test_pattern[i * xsz + j] = ((i >> 4) & 1) == ((j >> 4) & 1) ? 0xff0000 : 0xff00;
116 }
117 }
119 glGenTextures(1, &tex);
120 glBindTexture(GL_TEXTURE_2D, tex);
121 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
122 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
123 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
124 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
125 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F_ARB, xsz, ysz, 0, GL_RGBA, GL_UNSIGNED_BYTE, test_pattern);
126 delete [] test_pattern;
128 if(!init_opencl()) {
129 return 1;
130 }
132 if(!init_renderer(xsz, ysz, &scn, tex)) {
133 return 1;
134 }
135 atexit(cleanup);
137 glutMainLoop();
138 return 0;
139 }
141 void cleanup()
142 {
143 printf("destroying renderer ...\n");
144 destroy_renderer();
146 printf("shutting down OpenCL ...\n");
147 destroy_opencl();
149 printf("cleaning up OpenGL resources ...\n");
150 glDeleteTextures(1, &tex);
151 }
153 static Matrix4x4 mat, inv_mat, inv_trans;
155 void disp()
156 {
157 glMatrixMode(GL_MODELVIEW);
158 glLoadIdentity();
160 if(need_update) {
161 glPushMatrix();
162 glRotatef(-cam_theta, 0, 1, 0);
163 glRotatef(-cam_phi, 1, 0, 0);
164 glTranslatef(0, 0, cam_dist);
166 glGetFloatv(GL_MODELVIEW_MATRIX, mat.m);
168 inv_mat = mat;
169 inv_mat.invert();
171 /*inv_trans = inv_mat;
172 inv_trans.transpose();*/
173 inv_trans = mat;
174 inv_trans.m[3] = inv_trans.m[7] = inv_trans.m[11] = 0.0;
175 inv_trans.m[12] = inv_trans.m[13] = inv_trans.m[14] = 0.0;
176 inv_trans.m[15] = 1.0;
178 set_xform(mat.m, inv_trans.m);
179 glPopMatrix();
181 if(!dbg_glrender) {
182 if(!render()) {
183 exit(1);
184 }
185 need_update = false;
186 }
187 }
189 if(dbg_glrender) {
190 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
191 glLoadMatrixf(inv_mat.m);
192 dbg_render_gl(&scn, dbg_show_kdtree, dbg_show_obj);
193 } else {
194 glEnable(GL_TEXTURE_2D);
195 glDisable(GL_LIGHTING);
197 glBegin(GL_QUADS);
198 glColor3f(1, 1, 1);
199 glTexCoord2f(0, 1); glVertex2f(-1, -1);
200 glTexCoord2f(1, 1); glVertex2f(1, -1);
201 glTexCoord2f(1, 0); glVertex2f(1, 1);
202 glTexCoord2f(0, 0); glVertex2f(-1, 1);
203 glEnd();
205 glDisable(GL_TEXTURE_2D);
206 }
208 glutSwapBuffers();
209 }
211 void reshape(int x, int y)
212 {
213 glViewport(0, 0, x, y);
215 /* reallocate the framebuffer */
216 /*delete [] fb;
217 fb = new float[x * y * 4];
218 set_framebuffer(fb, x, y);*/
219 }
221 void keyb(unsigned char key, int x, int y)
222 {
223 switch(key) {
224 case 27:
225 exit(0);
227 case 'r':
228 need_update = true;
229 glutPostRedisplay();
230 break;
232 case 'd':
233 dbg_glrender = !dbg_glrender;
234 if(dbg_glrender) {
235 printf("Debug OpenGL rendering\n");
236 } else {
237 printf("Raytracing\n");
238 }
239 glutPostRedisplay();
240 break;
242 case 'k':
243 dbg_show_kdtree = !dbg_show_kdtree;
244 if(dbg_glrender) {
245 glutPostRedisplay();
246 }
247 break;
249 case 'o':
250 dbg_show_obj = !dbg_show_obj;
251 if(dbg_glrender) {
252 glutPostRedisplay();
253 }
254 break;
256 default:
257 break;
258 }
259 }
261 static bool bnstate[32];
262 static int prev_x, prev_y;
264 void mouse(int bn, int state, int x, int y)
265 {
266 if(state == GLUT_DOWN) {
267 prev_x = x;
268 prev_y = y;
269 bnstate[bn] = true;
270 } else {
271 bnstate[bn] = false;
272 }
273 }
275 #define ROT_SCALE 0.5
276 #define PAN_SCALE 0.1
278 void motion(int x, int y)
279 {
280 int dx = x - prev_x;
281 int dy = y - prev_y;
282 prev_x = x;
283 prev_y = y;
285 if(bnstate[0]) {
286 cam_theta += dx * ROT_SCALE;
287 cam_phi += dy * ROT_SCALE;
289 if(cam_phi < -89) cam_phi = -89;
290 if(cam_phi > 89) cam_phi = 89;
292 need_update = true;
293 glutPostRedisplay();
294 }
295 if(bnstate[2]) {
296 cam_dist += dy * PAN_SCALE;
297 if(cam_dist < 0) cam_dist = 0;
299 need_update = true;
300 glutPostRedisplay();
301 }
302 }
304 bool write_ppm(const char *fname, float *fb, int xsz, int ysz)
305 {
306 FILE *fp;
308 if(!(fp = fopen(fname, "wb"))) {
309 fprintf(stderr, "write_ppm: failed to open file %s for writing: %s\n", fname, strerror(errno));
310 return false;
311 }
312 fprintf(fp, "P6\n%d %d\n255\n", xsz, ysz);
314 for(int i=0; i<xsz * ysz * 4; i++) {
315 if(i % 4 == 3) continue;
317 unsigned char c = (unsigned char)(fb[i] * 255.0);
318 fputc(c, fp);
319 }
320 fclose(fp);
321 return true;
322 }