clray

diff src/scene.cc @ 54:6a30f27fa1e6

separated the OpenGL visualization and added a CPU raytracing mode
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 10 Sep 2010 16:47:00 +0100
parents 54a96b738afe
children 3d13924b22e6
line diff
     1.1 --- a/src/scene.cc	Sun Sep 05 16:43:55 2010 +0100
     1.2 +++ b/src/scene.cc	Fri Sep 10 16:47:00 2010 +0100
     1.3 @@ -109,11 +109,27 @@
     1.4  	return true;
     1.5  }
     1.6  
     1.7 +bool Scene::add_light(const Light &lt)
     1.8 +{
     1.9 +	try {
    1.10 +		lights.push_back(lt);
    1.11 +	}
    1.12 +	catch(...) {
    1.13 +		return false;
    1.14 +	}
    1.15 +	return true;
    1.16 +}
    1.17 +
    1.18  int Scene::get_num_meshes() const
    1.19  {
    1.20  	return (int)meshes.size();
    1.21  }
    1.22  
    1.23 +int Scene::get_num_lights() const
    1.24 +{
    1.25 +	return (int)lights.size();
    1.26 +}
    1.27 +
    1.28  int Scene::get_num_faces() const
    1.29  {
    1.30  	if(num_faces >= 0) {
    1.31 @@ -137,6 +153,38 @@
    1.32  	return kdtree_nodes(kdtree);
    1.33  }
    1.34  
    1.35 +Mesh **Scene::get_meshes()
    1.36 +{
    1.37 +	if(meshes.empty()) {
    1.38 +		return 0;
    1.39 +	}
    1.40 +	return &meshes[0];
    1.41 +}
    1.42 +
    1.43 +const Mesh * const *Scene::get_meshes() const
    1.44 +{
    1.45 +	if(meshes.empty()) {
    1.46 +		return 0;
    1.47 +	}
    1.48 +	return &meshes[0];
    1.49 +}
    1.50 +
    1.51 +Light *Scene::get_lights()
    1.52 +{
    1.53 +	if(lights.empty()) {
    1.54 +		return 0;
    1.55 +	}
    1.56 +	return &lights[0];
    1.57 +}
    1.58 +
    1.59 +const Light *Scene::get_lights() const
    1.60 +{
    1.61 +	if(lights.empty()) {
    1.62 +		return 0;
    1.63 +	}
    1.64 +	return &lights[0];
    1.65 +}
    1.66 +
    1.67  Material *Scene::get_materials()
    1.68  {
    1.69  	if(matlib.empty()) {