rev |
line source |
nuclear@0
|
1 #include <stdio.h>
|
nuclear@8
|
2 #include <string.h>
|
nuclear@2
|
3 #include <math.h>
|
nuclear@0
|
4 #include <assert.h>
|
nuclear@0
|
5 #include "ocl.h"
|
nuclear@0
|
6
|
nuclear@2
|
7 struct RendInfo {
|
nuclear@2
|
8 int xsz, ysz;
|
nuclear@3
|
9 int num_sph, num_lights;
|
nuclear@2
|
10 int max_iter;
|
nuclear@2
|
11 } __attribute__((packed));
|
nuclear@2
|
12
|
nuclear@1
|
13 struct Sphere {
|
nuclear@8
|
14 float pos[4];
|
nuclear@8
|
15 float kd[4], ks[4];
|
nuclear@8
|
16 float radius;
|
nuclear@8
|
17 float spow;
|
nuclear@8
|
18 float kr, kt;
|
nuclear@1
|
19 } __attribute__((packed));
|
nuclear@1
|
20
|
nuclear@1
|
21 struct Ray {
|
nuclear@8
|
22 float origin[4], dir[4];
|
nuclear@1
|
23 } __attribute__((packed));
|
nuclear@1
|
24
|
nuclear@3
|
25 struct Light {
|
nuclear@8
|
26 float pos[4], color[4];
|
nuclear@3
|
27 } __attribute__((packed));
|
nuclear@1
|
28
|
nuclear@3
|
29 static Ray get_primary_ray(int x, int y, int w, int h, float vfov_deg);
|
nuclear@3
|
30
|
nuclear@3
|
31 static Ray *prim_rays;
|
nuclear@3
|
32 static CLProgram *prog;
|
nuclear@3
|
33 static int global_size;
|
nuclear@3
|
34
|
nuclear@4
|
35 static Sphere sphlist[] = {
|
nuclear@8
|
36 {{0, 0, 0, 1}, {0.7, 0.2, 0.15, 1}, {1, 1, 1, 1}, 1.0, 60, 0, 0},
|
nuclear@8
|
37 {{-0.2, 0.4, -3, 1}, {0.2, 0.9, 0.3, 1}, {1, 1, 1, 1}, 0.25, 40, 0, 0}
|
nuclear@4
|
38 };
|
nuclear@4
|
39
|
nuclear@4
|
40 static Light lightlist[] = {
|
nuclear@4
|
41 {{-10, 10, -20, 1}, {1, 1, 1, 1}}
|
nuclear@4
|
42 };
|
nuclear@4
|
43
|
nuclear@8
|
44 static float xform[16] = {
|
nuclear@8
|
45 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1
|
nuclear@7
|
46 };
|
nuclear@7
|
47
|
nuclear@4
|
48 static RendInfo rinf;
|
nuclear@4
|
49
|
nuclear@4
|
50
|
nuclear@3
|
51 bool init_renderer(int xsz, int ysz, float *fb)
|
nuclear@0
|
52 {
|
nuclear@4
|
53 // render info
|
nuclear@4
|
54 rinf.xsz = xsz;
|
nuclear@4
|
55 rinf.ysz = ysz;
|
nuclear@4
|
56 rinf.num_sph = sizeof sphlist / sizeof *sphlist;
|
nuclear@4
|
57 rinf.num_lights = sizeof lightlist / sizeof *lightlist;
|
nuclear@4
|
58 rinf.max_iter = 6;
|
nuclear@4
|
59
|
nuclear@3
|
60 /* calculate primary rays */
|
nuclear@3
|
61 prim_rays = new Ray[xsz * ysz];
|
nuclear@2
|
62
|
nuclear@2
|
63 for(int i=0; i<ysz; i++) {
|
nuclear@2
|
64 for(int j=0; j<xsz; j++) {
|
nuclear@2
|
65 prim_rays[i * xsz + j] = get_primary_ray(j, i, xsz, ysz, 45.0);
|
nuclear@2
|
66 }
|
nuclear@0
|
67 }
|
nuclear@0
|
68
|
nuclear@2
|
69 /* setup opencl */
|
nuclear@3
|
70 prog = new CLProgram("render");
|
nuclear@3
|
71 if(!prog->load("rt.cl")) {
|
nuclear@8
|
72 return false;
|
nuclear@0
|
73 }
|
nuclear@0
|
74
|
nuclear@3
|
75 /* setup argument buffers */
|
nuclear@3
|
76 prog->set_arg_buffer(0, ARG_WR, xsz * ysz * 4 * sizeof(float), fb);
|
nuclear@3
|
77 prog->set_arg_buffer(1, ARG_RD, sizeof rinf, &rinf);
|
nuclear@3
|
78 prog->set_arg_buffer(2, ARG_RD, sizeof sphlist, sphlist);
|
nuclear@3
|
79 prog->set_arg_buffer(3, ARG_RD, sizeof lightlist, lightlist);
|
nuclear@3
|
80 prog->set_arg_buffer(4, ARG_RD, xsz * ysz * sizeof *prim_rays, prim_rays);
|
nuclear@7
|
81 prog->set_arg_buffer(5, ARG_RD, sizeof xform, &xform);
|
nuclear@2
|
82
|
nuclear@3
|
83 global_size = xsz * ysz;
|
nuclear@3
|
84 return true;
|
nuclear@3
|
85 }
|
nuclear@3
|
86
|
nuclear@3
|
87 void destroy_renderer()
|
nuclear@3
|
88 {
|
nuclear@3
|
89 delete [] prim_rays;
|
nuclear@3
|
90 delete prog;
|
nuclear@3
|
91 }
|
nuclear@3
|
92
|
nuclear@3
|
93 bool render()
|
nuclear@3
|
94 {
|
nuclear@3
|
95 if(!prog->run(1, global_size)) {
|
nuclear@3
|
96 return false;
|
nuclear@0
|
97 }
|
nuclear@0
|
98
|
nuclear@3
|
99 CLMemBuffer *mbuf = prog->get_arg_buffer(0);
|
nuclear@0
|
100 map_mem_buffer(mbuf, MAP_RD);
|
nuclear@3
|
101 /*if(!write_ppm("out.ppm", fb, xsz, ysz)) {
|
nuclear@2
|
102 return 1;
|
nuclear@3
|
103 }*/
|
nuclear@2
|
104 unmap_mem_buffer(mbuf);
|
nuclear@3
|
105 return true;
|
nuclear@0
|
106 }
|
nuclear@2
|
107
|
nuclear@8
|
108 void set_xform(float *matrix)
|
nuclear@8
|
109 {
|
nuclear@8
|
110 CLMemBuffer *mbuf = prog->get_arg_buffer(5);
|
nuclear@8
|
111 assert(mbuf);
|
nuclear@8
|
112
|
nuclear@8
|
113 assert(map_mem_buffer(mbuf, MAP_WR) == xform);
|
nuclear@8
|
114 memcpy(xform, matrix, sizeof xform);
|
nuclear@8
|
115 unmap_mem_buffer(mbuf);
|
nuclear@8
|
116 }
|
nuclear@8
|
117
|
nuclear@3
|
118 static Ray get_primary_ray(int x, int y, int w, int h, float vfov_deg)
|
nuclear@2
|
119 {
|
nuclear@2
|
120 float vfov = M_PI * vfov_deg / 180.0;
|
nuclear@2
|
121 float aspect = (float)w / (float)h;
|
nuclear@2
|
122
|
nuclear@2
|
123 float ysz = 2.0;
|
nuclear@2
|
124 float xsz = aspect * ysz;
|
nuclear@2
|
125
|
nuclear@2
|
126 float px = ((float)x / (float)w) * xsz - xsz / 2.0;
|
nuclear@2
|
127 float py = 1.0 - ((float)y / (float)h) * ysz;
|
nuclear@2
|
128 float pz = 1.0 / tan(0.5 * vfov);
|
nuclear@2
|
129
|
nuclear@4
|
130 px *= 100.0;
|
nuclear@4
|
131 py *= 100.0;
|
nuclear@4
|
132 pz *= 100.0;
|
nuclear@2
|
133
|
nuclear@2
|
134 Ray ray = {{0, 0, 0, 1}, {px, py, pz, 1}};
|
nuclear@2
|
135 return ray;
|
nuclear@2
|
136 }
|