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view src/game.h @ 1:cfe68befb7cc

some progress
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 15 Dec 2012 23:43:03 +0200
parents e4818a3300b9
children 1757973feaed
line source
1 #ifndef GAME_H_
2 #define GAME_H_
4 #define GAME_MAX_KEYS 256
5 #define GAME_MAX_BUTTONS 16
7 extern bool keystate[GAME_MAX_KEYS];
8 extern bool bnstate[GAME_MAX_BUTTONS];
10 bool game_init();
11 void game_shutdown();
13 void game_iter(double dt);
14 void game_render();
16 void game_input_shoot(int bn);
17 void game_input_move(float x, float y, float z);
18 void game_input_rot(float x, float y);
20 #endif // GAME_H_