3dphotoshoot
view sdr/vertex.glsl @ 22:d7fe157c402d
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author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sat, 13 Jun 2015 05:32:07 +0300 |
parents | 4ca4e3c5a754 |
children | ac80210d5fbe |
line source
1 attribute vec4 attr_vertex, attr_texcoord, attr_color;
3 uniform mat4 matrix_modelview, matrix_projection, matrix_texture;
5 varying vec4 tex_coords, color;
7 void main()
8 {
9 mat4 mvp = matrix_projection * matrix_modelview;
10 gl_Position = mvp * attr_vertex;
11 tex_coords = matrix_texture * attr_texcoord;
12 color = attr_color;
13 }