3dphotoshoot

diff sdr/vertex.glsl @ 25:ac80210d5fbe

preparing a pc version for easier development of non-android-specifics
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 18 Jun 2015 03:12:30 +0300
parents d7fe157c402d
children
line diff
     1.1 --- a/sdr/vertex.glsl	Tue Jun 16 06:17:59 2015 +0300
     1.2 +++ b/sdr/vertex.glsl	Thu Jun 18 03:12:30 2015 +0300
     1.3 @@ -1,7 +1,9 @@
     1.4 -attribute vec4 attr_vertex, attr_texcoord, attr_color;
     1.5 +attribute vec4 attr_vertex, attr_normal, attr_texcoord, attr_color;
     1.6  
     1.7  uniform mat4 matrix_modelview, matrix_projection, matrix_texture;
     1.8 +uniform mat3 matrix_normal;
     1.9  
    1.10 +varying vec3 normal;
    1.11  varying vec4 tex_coords, color;
    1.12  
    1.13  void main()
    1.14 @@ -10,4 +12,5 @@
    1.15  	gl_Position = mvp * attr_vertex;
    1.16  	tex_coords = matrix_texture * attr_texcoord;
    1.17  	color = attr_color;
    1.18 +	normal = matrix_normal * attr_normal.xyz;
    1.19  }